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Sculplings

Mar 17, 2026 Action $10.99
Developer Conor Garity Publisher Conor Garity
S
Sculplings header

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Action roguelike indie game with turn-based strategy, rogue-like/rogue-lite structure, and 3D presentation. Released in 2026 by developer-publisher conor-garity, Sculplings has 164 Steam reviews at 99% positive and an initial price of $10.99.

Overview

Sculplings is a 2026 Action game developed by Conor Garity and published by Conor Garity. On Steam it has gathered 177 player reviews, 99% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $11. The pairing of developer Conor Garity with publisher Conor Garity is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 12,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sculplings can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

177

Positive

99%

Steam appid

3062680

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

5K to 12K

units (median: 9K)

≈ $33K to $78K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

5K median 12K
+ How is this calculated?
177 reviews × NB(50) = 8,850 median units
Factor Adjustment
base +50
year_2026 -10
price_$11 0
positive_99% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sculplings at roughly 5,000 to 12,000 copies, with a median around 9,000, derived from its 177 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $56K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $8.24

Across 14 observed UTC days from 2026-07-15 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $8.24 to $10.99. The tracked-window low was $8.24 on 2026-08-12.

$6 $9 $12 07-1507-1807-2007-2908-1209-02 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-29: $10.99 2026-08-05: $10.99 2026-08-12: $8.24 2026-08-19: $10.99 2026-08-26: $10.99 2026-09-02: $10.99 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-29: $10.99 2026-08-05: $10.99 2026-08-12: $8.24 (tracked-window low) 2026-08-19: $10.99 2026-08-26: $10.99 2026-09-02: $10.99 Tracked-window low: $8.24 on 2026-08-12

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $10.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 05:38 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

Action RoguelikeRogue-likeTurn-Based StrategyRogue-lite3DColorfulHand-drawnStylizedFantasyPerma DeathTurn-Based CombatSingleplayerCombatIndieRPGActionCasualEarly AccessCreature Collector

Frequently asked questions

How many copies has Sculplings sold?
indielist estimates Sculplings has sold between 5,310 and 12,390 units (median 8,850), derived from its 177 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sculplings?
Sculplings was developed by Conor Garity and published by Conor Garity.
Who published Sculplings?
Sculplings was published by Conor Garity, developed by Conor Garity. See Conor Garity's full catalogue and submission status on indielist.
When was Sculplings released?
Sculplings was released in 2026.
How many reviews does Sculplings have on Steam?
Sculplings has 177 Steam reviews, of which 99% are positive.
Is Sculplings worth playing?
Steam players rate Sculplings 99% positive across 177 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sculplings can compare it on indielist against semantically similar Action titles such as Hades II, Nordic Ashes: Survivors of Ragnarok, Realm of Ink, Hades, ranked by shared tags and genre rather than by ad spend. On the developer side, Conor Garity's other releases and Conor Garity's wider catalog are one click away, letting developers benchmark where Sculplings sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sculplings page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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