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Adventure indie game Sea Horizon launched in 2022 from developer 45 Studio and publisher Softstar Entertainment. It is listed at $14.99 on Steam, with 145 reviews and a mixed reception noted as 0% positive in the provided data.
Overview
Sea Horizon is a 2022 Adventure game developed by 45 Studio and published by SOFTSTAR ENTERTAINMENT. On Steam it has gathered 145 player reviews to date. The game is available on windows, and launched at $15. The pairing of developer 45 Studio with publisher SOFTSTAR ENTERTAINMENT is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 12,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sea Horizon can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
145
Positive
Unknown
Steam appid
1611420
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.05K to 12K
units (median: 9K)
≈ $45K to $104K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2022 | 0 |
| price_$15 | 0 |
| positive_80% | 0 |
| genre_Adventure | +10 |
| final NB | 60 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Sea Horizon at roughly 5,000 to 12,000 copies, with a median around 9,000, derived from its 145 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $74K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
No tracked store price observations are available for this game in the last 90 days.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Sea Horizon sold?
- indielist estimates Sea Horizon has sold between 5,220 and 12,180 units (median 8,700), derived from its 145 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Sea Horizon?
- Sea Horizon was developed by 45 Studio and published by SOFTSTAR ENTERTAINMENT.
- Who published Sea Horizon?
- Sea Horizon was published by SOFTSTAR ENTERTAINMENT, developed by 45 Studio. See SOFTSTAR ENTERTAINMENT's full catalogue and submission status on indielist.
- When was Sea Horizon released?
- Sea Horizon was released in 2022.
- How many reviews does Sea Horizon have on Steam?
- Sea Horizon has 145 Steam reviews.
Ecosystem
Players looking for games like Sea Horizon can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, 45 Studio's other releases and SOFTSTAR ENTERTAINMENT's wider catalog are one click away, letting developers benchmark where Sea Horizon sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sea Horizon page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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