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Seed of Evil

Nov 1, 2018 Adventure $12.99
Developer Hasoyua Publisher Kagura Games
S
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Adventure indie game Seed of Evil offers a 2018 release from developer hasoyua and publisher Kagura Games. With 508 Steam reviews at 80% positive, it fits an underrated adventure pick, originally priced at $12.99.

Overview

Seed of Evil is a 2018 Adventure game developed by Hasoyua and published by Kagura Games. On Steam it has gathered 480 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $13. The pairing of developer Hasoyua with publisher Kagura Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 22,000 to 50,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Seed of Evil can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

480

Positive

79%

Steam appid

892760

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

22K to 50K

units (median: 36K)

≈ $160K to $374K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

22K median 50K
+ How is this calculated?
480 reviews × NB(75) = 36,000 median units
Factor Adjustment
base +50
year_2018 +15
price_$13 0
positive_79% 0
genre_Adventure +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Seed of Evil at roughly 22,000 to 50,000 copies, with a median around 36,000, derived from its 480 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $267K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $5.71

Across 13 observed UTC days from 2026-07-17 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $5.71 to $12.99. The tracked-window low was $5.71 on 2026-07-17.

$4 $9 $14 07-1707-1907-2208-0308-2409-07 2026-07-17: $5.71 2026-07-18: $5.71 2026-07-19: $5.71 2026-07-20: $5.71 2026-07-21: $5.71 2026-07-22: $5.71 2026-07-27: $12.99 2026-08-03: $12.99 2026-08-10: $12.99 2026-08-17: $12.99 2026-08-24: $12.99 2026-08-31: $12.99 2026-09-07: $12.99 2026-07-17: $5.71 (tracked-window low) 2026-07-18: $5.71 (tracked-window low) 2026-07-19: $5.71 (tracked-window low) 2026-07-20: $5.71 (tracked-window low) 2026-07-21: $5.71 (tracked-window low) 2026-07-22: $5.71 (tracked-window low) 2026-07-27: $12.99 2026-08-03: $12.99 2026-08-10: $12.99 2026-08-17: $12.99 2026-08-24: $12.99 2026-08-31: $12.99 2026-09-07: $12.99 Tracked-window low: $5.71 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 05:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndieRPG

Frequently asked questions

How many copies has Seed of Evil sold?
indielist estimates Seed of Evil has sold between 21,600 and 50,400 units (median 36,000), derived from its 480 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Seed of Evil?
Seed of Evil was developed by Hasoyua and published by Kagura Games.
Who published Seed of Evil?
Seed of Evil was published by Kagura Games, developed by Hasoyua. See Kagura Games's full catalogue and submission status on indielist.
When was Seed of Evil released?
Seed of Evil was released in 2018.
How many reviews does Seed of Evil have on Steam?
Seed of Evil has 480 Steam reviews, of which 79% are positive.
Is Seed of Evil worth playing?
Steam players rate Seed of Evil 79% positive across 480 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Seed of Evil can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Hasoyua's other releases and Kagura Games's wider catalog are one click away, letting developers benchmark where Seed of Evil sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Seed of Evil page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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