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Slap City

Sep 17, 2020 Action $19.99
Developer Ludosity Publisher Ludosity
S
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Action indie game Slap City comes from Ludosity, which also publishes the 2020 release. It has 2,887 Steam reviews with a 95% positive Very Positive rating, and launched at an initial price of $19.99.

Overview

Slap City is a 2020 Action game developed by Ludosity and published by Ludosity. On Steam it has gathered 2,411 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer Ludosity with publisher Ludosity is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 108,000 to 253,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Slap City can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

2,411

Positive

95%

Steam appid

725480

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

108K to 253K

units (median: 181K)

≈ $1.2M to $2.9M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

108K median 253K
+ How is this calculated?
2,411 reviews × NB(75) = 180,825 median units
Factor Adjustment
base +50
year_2020 +15
price_$20 0
positive_95% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Slap City at roughly 108,000 to 253,000 copies, with a median around 181,000, derived from its 2,411 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $19.99

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-17.

$17 $19 $22 07-1707-1807-1907-2007-2107-22 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 05:03 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has Slap City sold?
indielist estimates Slap City has sold between 108,495 and 253,155 units (median 180,825), derived from its 2,411 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Slap City?
Slap City was developed by Ludosity and published by Ludosity.
Who published Slap City?
Slap City was published by Ludosity, developed by Ludosity. See Ludosity's full catalogue and submission status on indielist.
When was Slap City released?
Slap City was released in 2020.
How many reviews does Slap City have on Steam?
Slap City has 2,411 Steam reviews, of which 95% are positive.
Is Slap City worth playing?
Steam players rate Slap City 95% positive across 2,411 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Slap City can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Ludosity's other releases and Ludosity's wider catalog are one click away, letting developers benchmark where Slap City sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Slap City page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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