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Sorry We're Open

Feb 17, 2023 Indie $7.99
Developer oates Publisher oates
S
Sorry We're Open header

Profile updated

Indie game players looking for a low-cost hidden gem may want to note Sorry We're Open. Developed and published by oates in 2023, it has 138 Steam reviews with 95% positive sentiment. The $7.99 launch price keeps it in budget territory.

Overview

Sorry We're Open is a 2023 Indie game developed by oates and published by oates. On Steam it has gathered 140 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $8. The pairing of developer oates with publisher oates is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 11,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sorry We're Open can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

140

Positive

95%

Steam appid

2161450

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

5K to 11K

units (median: 8K)

≈ $21K to $49K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

5K median 11K
+ How is this calculated?
140 reviews × NB(55) = 7,700 median units
Factor Adjustment
base +50
year_2023 0
price_$8 -5
positive_95% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sorry We're Open at roughly 5,000 to 11,000 copies, with a median around 8,000, derived from its 140 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $35K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $3.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $3.99 to $7.99. The tracked-window low was $3.99 on 2026-08-31.

$3 $6 $9 07-1507-1807-2107-2708-1709-07 2026-07-15: $7.99 2026-07-16: $7.99 2026-07-17: $7.99 2026-07-18: $7.99 2026-07-19: $7.99 2026-07-20: $7.99 2026-07-21: $7.99 2026-07-22: $7.99 2026-07-27: $7.99 2026-08-03: $7.99 2026-08-10: $7.99 2026-08-17: $7.99 2026-08-24: $7.99 2026-08-31: $3.99 2026-09-07: $3.99 2026-07-15: $7.99 2026-07-16: $7.99 2026-07-17: $7.99 2026-07-18: $7.99 2026-07-19: $7.99 2026-07-20: $7.99 2026-07-21: $7.99 2026-07-22: $7.99 2026-07-27: $7.99 2026-08-03: $7.99 2026-08-10: $7.99 2026-08-17: $7.99 2026-08-24: $7.99 2026-08-31: $3.99 (tracked-window low) 2026-09-07: $3.99 (tracked-window low) Tracked-window low: $3.99 on 2026-08-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -50%
    $3.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 06:44 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPG

Frequently asked questions

How many copies has Sorry We're Open sold?
indielist estimates Sorry We're Open has sold between 4,620 and 10,780 units (median 7,700), derived from its 140 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sorry We're Open?
Sorry We're Open was developed by oates and published by oates.
Who published Sorry We're Open?
Sorry We're Open was published by oates, developed by oates. See oates's full catalogue and submission status on indielist.
When was Sorry We're Open released?
Sorry We're Open was released in 2023.
How many reviews does Sorry We're Open have on Steam?
Sorry We're Open has 140 Steam reviews, of which 95% are positive.
Is Sorry We're Open worth playing?
Steam players rate Sorry We're Open 95% positive across 140 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sorry We're Open can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, oates's other releases and oates's wider catalog are one click away, letting developers benchmark where Sorry We're Open sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sorry We're Open page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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