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Space War: Infinity

May 28, 2019 Action $2.99
Developer Rising Moon Games Publisher Rising Moon Games
S
Space War: Infinity header

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Action indie game Space War: Infinity targets budget-minded players with a $2.99 initial price. Released in 2019 by Rising Moon Games, it has 114 Steam reviews with 91% positive, making it a small-scale hidden gem candidate.

Overview

Space War: Infinity is a 2019 Action game developed by Rising Moon Games and published by Rising Moon Games. On Steam it has gathered 116 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $3. The pairing of developer Rising Moon Games with publisher Rising Moon Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 4,000 to 9,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Space War: Infinity can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

116

Positive

91%

Steam appid

1086160

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

4K to 9K

units (median: 6K)

≈ $7K to $15K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

4K median 9K
+ How is this calculated?
116 reviews × NB(55) = 6,380 median units
Factor Adjustment
base +50
year_2019 +15
price_$3 -20
positive_91% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Space War: Infinity at roughly 4,000 to 9,000 copies, with a median around 6,000, derived from its 116 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $11K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $0.99

Across 12 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $0.99 to $1.99. The tracked-window low was $0.99 on 2026-07-17.

$0 $1 $3 07-1507-1707-1908-1008-2409-07 2026-07-15: $1.99 2026-07-16: $1.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-27: $0.99 2026-08-03: $1.99 2026-08-10: $1.99 2026-08-17: $1.99 2026-08-24: $1.99 2026-08-31: $1.99 2026-09-07: $1.99 2026-07-15: $1.99 2026-07-16: $1.99 2026-07-17: $0.99 (tracked-window low) 2026-07-18: $0.99 (tracked-window low) 2026-07-19: $0.99 (tracked-window low) 2026-07-27: $0.99 (tracked-window low) 2026-08-03: $1.99 2026-08-10: $1.99 2026-08-17: $1.99 2026-08-24: $1.99 2026-08-31: $1.99 2026-09-07: $1.99 Tracked-window low: $0.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 07:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionCasualIndie

Frequently asked questions

How many copies has Space War: Infinity sold?
indielist estimates Space War: Infinity has sold between 3,828 and 8,932 units (median 6,380), derived from its 116 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Space War: Infinity?
Space War: Infinity was developed by Rising Moon Games and published by Rising Moon Games.
Who published Space War: Infinity?
Space War: Infinity was published by Rising Moon Games, developed by Rising Moon Games. See Rising Moon Games's full catalogue and submission status on indielist.
When was Space War: Infinity released?
Space War: Infinity was released in 2019.
How many reviews does Space War: Infinity have on Steam?
Space War: Infinity has 116 Steam reviews, of which 91% are positive.
Is Space War: Infinity worth playing?
Steam players rate Space War: Infinity 91% positive across 116 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Space War: Infinity can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Rising Moon Games's other releases and Rising Moon Games's wider catalog are one click away, letting developers benchmark where Space War: Infinity sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Space War: Infinity page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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