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Spaceflight Simulator

Feb 17, 2022 Indie $14.99
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This indie simulation game, released in 2022, allows players to build and launch rockets. It has garnered over 8,514 Steam reviews since its Early Access launch. The developer is currently unknown, and publisher attribution is pending.

Overview

Spaceflight Simulator is a 2022 Indie game developed by Team Curiosity ✦ and published by Team Curiosity ✦. On Steam it has gathered 9,531 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $15. The pairing of developer Team Curiosity ✦ with publisher Team Curiosity ✦ is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 343,000 to 801,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Spaceflight Simulator can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

9,531

Positive

97%

Steam appid

1718870

Engine

Unknown

Players (snapshot)

666

Historical snapshot ·

Sales estimate

v1.0

343K to 801K

units (median: 572K)

≈ $2.9M to $6.9M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

343K median 801K
+ How is this calculated?
9,531 reviews × NB(60) = 571,860 median units
Factor Adjustment
base +50
year_2022 0
price_$15 0
positive_97% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Spaceflight Simulator at roughly 343,000 to 801,000 copies, with a median around 572,000, derived from its 9,531 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

54 observed days · window low $7.49

Across 54 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $7.49 to $14.99. The tracked-window low was $7.49 on 2026-06-26.

$6 $11 $16 05-3106-1106-2107-0207-1207-24 2026-05-31: $14.99 2026-06-01: $14.99 2026-06-02: $14.99 2026-06-03: $14.99 2026-06-04: $14.99 2026-06-05: $14.99 2026-06-06: $14.99 2026-06-07: $14.99 2026-06-08: $14.99 2026-06-09: $14.99 2026-06-10: $14.99 2026-06-11: $14.99 2026-06-12: $14.99 2026-06-13: $14.99 2026-06-14: $14.99 2026-06-15: $14.99 2026-06-16: $14.99 2026-06-17: $14.99 2026-06-18: $14.99 2026-06-19: $14.99 2026-06-20: $14.99 2026-06-21: $14.99 2026-06-22: $14.99 2026-06-23: $14.99 2026-06-24: $14.99 2026-06-25: $14.99 2026-06-26: $7.49 2026-06-27: $7.49 2026-06-28: $7.49 2026-06-29: $7.49 2026-06-30: $7.49 2026-07-01: $7.49 2026-07-02: $7.49 2026-07-03: $7.49 2026-07-04: $7.49 2026-07-05: $7.49 2026-07-06: $7.49 2026-07-07: $7.49 2026-07-08: $7.49 2026-07-09: $7.49 2026-07-10: $14.99 2026-07-11: $14.99 2026-07-12: $14.99 2026-07-13: $14.99 2026-07-14: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-05-31: $14.99 2026-06-01: $14.99 2026-06-02: $14.99 2026-06-03: $14.99 2026-06-04: $14.99 2026-06-05: $14.99 2026-06-06: $14.99 2026-06-07: $14.99 2026-06-08: $14.99 2026-06-09: $14.99 2026-06-10: $14.99 2026-06-11: $14.99 2026-06-12: $14.99 2026-06-13: $14.99 2026-06-14: $14.99 2026-06-15: $14.99 2026-06-16: $14.99 2026-06-17: $14.99 2026-06-18: $14.99 2026-06-19: $14.99 2026-06-20: $14.99 2026-06-21: $14.99 2026-06-22: $14.99 2026-06-23: $14.99 2026-06-24: $14.99 2026-06-25: $14.99 2026-06-26: $7.49 (tracked-window low) 2026-06-27: $7.49 (tracked-window low) 2026-06-28: $7.49 (tracked-window low) 2026-06-29: $7.49 (tracked-window low) 2026-06-30: $7.49 (tracked-window low) 2026-07-01: $7.49 (tracked-window low) 2026-07-02: $7.49 (tracked-window low) 2026-07-03: $7.49 (tracked-window low) 2026-07-04: $7.49 (tracked-window low) 2026-07-05: $7.49 (tracked-window low) 2026-07-06: $7.49 (tracked-window low) 2026-07-07: $7.49 (tracked-window low) 2026-07-08: $7.49 (tracked-window low) 2026-07-09: $7.49 (tracked-window low) 2026-07-10: $14.99 2026-07-11: $14.99 2026-07-12: $14.99 2026-07-13: $14.99 2026-07-14: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 Tracked-window low: $7.49 on 2026-06-26

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Tags

SandboxSpace SimSpaceSimulation2DExplorationSingleplayerScienceCraftingEarly AccessSpaceshipsPhysicsBuildingAtmosphericIndieRealisticOpen World2.5DModdableSci-fi

Frequently asked questions

How many copies has Spaceflight Simulator sold?
indielist estimates Spaceflight Simulator has sold between 343,116 and 800,604 units (median 571,860), derived from its 9,531 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Spaceflight Simulator?
Spaceflight Simulator was developed by Team Curiosity ✦ and published by Team Curiosity ✦.
Who published Spaceflight Simulator?
Spaceflight Simulator was published by Team Curiosity ✦, developed by Team Curiosity ✦. See Team Curiosity ✦'s full catalogue and submission status on indielist.
When was Spaceflight Simulator released?
Spaceflight Simulator was released in 2022.
How many reviews does Spaceflight Simulator have on Steam?
Spaceflight Simulator has 9,531 Steam reviews, of which 97% are positive.
Is Spaceflight Simulator worth playing?
Steam players rate Spaceflight Simulator 97% positive across 9,531 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Spaceflight Simulator can compare it on indielist against semantically similar Indie titles such as Kerbal Space Program 2, Kerbal Space Program, Universe Sandbox, Space Haven, ranked by shared tags and genre rather than by ad spend. On the developer side, Team Curiosity ✦'s other releases and Team Curiosity ✦'s wider catalog are one click away, letting developers benchmark where Spaceflight Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Spaceflight Simulator page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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