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Spell Alchemist

May 11, 2026 Action $4.99
Developer hermurx Publisher hermurx
Spell Alchemist header

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Spell Alchemist is an action-adventure simulation game set for release in 2026. It is an indie title with a $4.99 initial price. Steam reviews are insufficient to compute a rating.

Overview

Spell Alchemist is a 2026 Action game developed by hermurx and published by hermurx. On Steam it has gathered 29 player reviews, 76% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $5. The pairing of developer hermurx with publisher hermurx is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 348 to 812 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Spell Alchemist can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

29

Positive

76%

Steam appid

4414430

Engine

n/a

Sales estimate

vv1.0

348 to 812

units (median: 580)

$992 to $2K net revenue (Steam cut + refunds + regional discount applied)

348median812

indielist estimates lifetime unit sales for Spell Alchemist at roughly 348 to 812 copies, with a median around 580, derived from its 29 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $2K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $2.77

Over the last 90 days the price ranged from $2.77 to $4.99, averaging $4.73 across 3 discount windows, with a historical low of $2.77 on 2026-04-27.

$1 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $4.99 2026-03-14: $4.99 2026-03-15: $4.99 2026-03-16: $4.99 2026-03-17: $4.99 2026-03-18: $4.99 2026-03-19: $4.99 2026-03-20: $4.99 2026-03-21: $4.99 2026-03-22: $4.99 2026-03-23: $4.99 2026-03-24: $4.99 2026-03-25: $3.49 2026-03-26: $3.49 2026-03-27: $3.49 2026-03-28: $3.49 2026-03-29: $4.99 2026-03-30: $4.99 2026-03-31: $4.99 2026-04-01: $4.99 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $4.99 2026-04-06: $4.99 2026-04-07: $4.99 2026-04-08: $4.99 2026-04-09: $4.99 2026-04-10: $4.99 2026-04-11: $4.99 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $4.99 2026-04-17: $4.99 2026-04-18: $4.99 2026-04-19: $4.99 2026-04-20: $4.99 2026-04-21: $4.99 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $2.77 (historical low) 2026-04-28: $2.77 (historical low) 2026-04-29: $2.77 (historical low) 2026-04-30: $2.77 (historical low) 2026-05-01: $2.77 (historical low) 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $4.99 2026-05-08: $4.99 2026-05-09: $4.99 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $2.86 2026-05-19: $2.86 2026-05-20: $2.86 2026-05-21: $4.99 2026-05-22: $4.99 2026-05-23: $4.99 2026-05-24: $4.99 2026-05-25: $4.99 2026-05-26: $4.99 2026-05-27: $4.99 2026-05-28: $4.99 2026-05-29: $4.99 2026-05-30: $4.99 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-06-03: $4.99 2026-06-04: $4.99 2026-06-05: $4.99 2026-06-06: $4.99 Historical low: $2.77 on 2026-04-27

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Frequently asked questions

How many copies has Spell Alchemist sold?
indielist estimates Spell Alchemist has sold between 348 and 812 units (median 580), derived from its 29 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Spell Alchemist?
Spell Alchemist was developed by hermurx and published by hermurx.
When was Spell Alchemist released?
Spell Alchemist was released in 2026.
How many reviews does Spell Alchemist have on Steam?
Spell Alchemist has 29 Steam reviews, of which 76% are positive.

Frequently asked questions

How many copies has Spell Alchemist sold?
indielist estimates Spell Alchemist has sold between 348 and 812 units (median 580), derived from its 29 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Spell Alchemist?
Spell Alchemist was developed by hermurx and published by hermurx.
When was Spell Alchemist released?
Spell Alchemist was released in 2026.
How many reviews does Spell Alchemist have on Steam?
Spell Alchemist has 29 Steam reviews, of which 76% are positive.

Ecosystem

indielist positions Spell Alchemist within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, hermurx's other releases and hermurx's wider catalog are one click away, letting developers benchmark where Spell Alchemist sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Spell Alchemist page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.