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Stackflow

Jul 13, 2026 Casual $6.99
Developer Caue Ferrareto Publisher Pixel Purrfect
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Casual indie game Stackflow targets low-friction play, with a budget $6.99 launch price. Released in 2026 by developer caue-ferrareto and publisher pixel-purrfect, it has 173 Steam reviews with 90% positive, giving it an underrated pick signal.

Overview

Stackflow is a 2026 Casual game developed by Caue Ferrareto and published by Pixel Purrfect. On Steam it has gathered 192 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $7. The pairing of developer Caue Ferrareto with publisher Pixel Purrfect is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 8,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Stackflow can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

192

Positive

89%

Steam appid

3908810

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 8K

units (median: 6K)

≈ $14K to $32K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 8K
+ How is this calculated?
192 reviews × NB(30) = 5,760 median units
Factor Adjustment
base +50
year_2026 -10
price_$7 -5
positive_89% +10
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Stackflow at roughly 3,000 to 8,000 copies, with a median around 6,000, derived from its 192 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $23K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $5.24

Across 15 observed UTC days from 2026-07-15 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $5.24 to $6.99. The tracked-window low was $5.24 on 2026-07-15.

$4 $6 $8 07-1507-1807-2107-2408-1409-04 2026-07-15: $5.24 2026-07-16: $5.24 2026-07-17: $5.24 2026-07-18: $5.24 2026-07-19: $5.24 2026-07-20: $5.24 2026-07-21: $5.24 2026-07-22: $5.24 2026-07-24: $5.24 2026-07-31: $6.99 2026-08-07: $6.99 2026-08-14: $6.99 2026-08-21: $6.99 2026-08-28: $6.99 2026-09-04: $6.99 2026-07-15: $5.24 (tracked-window low) 2026-07-16: $5.24 (tracked-window low) 2026-07-17: $5.24 (tracked-window low) 2026-07-18: $5.24 (tracked-window low) 2026-07-19: $5.24 (tracked-window low) 2026-07-20: $5.24 (tracked-window low) 2026-07-21: $5.24 (tracked-window low) 2026-07-22: $5.24 (tracked-window low) 2026-07-24: $5.24 (tracked-window low) 2026-07-31: $6.99 2026-08-07: $6.99 2026-08-14: $6.99 2026-08-21: $6.99 2026-08-28: $6.99 2026-09-04: $6.99 Tracked-window low: $5.24 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $6.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 05:29 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndieStrategy

Frequently asked questions

How many copies has Stackflow sold?
indielist estimates Stackflow has sold between 3,456 and 8,064 units (median 5,760), derived from its 192 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Stackflow?
Stackflow was developed by Caue Ferrareto and published by Pixel Purrfect.
Who published Stackflow?
Stackflow was published by Pixel Purrfect, developed by Caue Ferrareto. See Pixel Purrfect's full catalogue and submission status on indielist.
When was Stackflow released?
Stackflow was released in 2026.
How many reviews does Stackflow have on Steam?
Stackflow has 192 Steam reviews, of which 89% are positive.
Is Stackflow worth playing?
Steam players rate Stackflow 89% positive across 192 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Stackflow can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Caue Ferrareto's other releases and Pixel Purrfect's wider catalog are one click away, letting developers benchmark where Stackflow sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Stackflow page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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