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start;again

Mar 31, 2022 Indie $5.99
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A budget indie game with limited public genre detail, start;again is positioned for players browsing smaller PC releases. It launched in 2022 at $5.99 and has 162 Steam reviews with 95% positive sentiment, published by its developer, two-and-a-half-studios.

Overview

start;again is a 2022 Indie game developed by Two and a Half Studios and published by Two and a Half Studios. On Steam it has gathered 165 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $6. The pairing of developer Two and a Half Studios with publisher Two and a Half Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 13,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, start;again can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

165

Positive

95%

Steam appid

1927140

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

5K to 13K

units (median: 9K)

≈ $19K to $43K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

5K median 13K
+ How is this calculated?
165 reviews × NB(55) = 9,075 median units
Factor Adjustment
base +50
year_2022 0
price_$6 -5
positive_95% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for start;again at roughly 5,000 to 13,000 copies, with a median around 9,000, derived from its 165 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $31K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $5.99

Across 12 observed UTC days from 2026-07-17 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $5.99 to $5.99. The tracked-window low was $5.99 on 2026-07-17.

$4 $6 $7 07-1707-1907-2108-0508-1909-02 2026-07-17: $5.99 2026-07-18: $5.99 2026-07-19: $5.99 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 2026-07-29: $5.99 2026-08-05: $5.99 2026-08-12: $5.99 2026-08-19: $5.99 2026-08-26: $5.99 2026-09-02: $5.99 2026-07-17: $5.99 (tracked-window low) 2026-07-18: $5.99 (tracked-window low) 2026-07-19: $5.99 (tracked-window low) 2026-07-20: $5.99 (tracked-window low) 2026-07-21: $5.99 (tracked-window low) 2026-07-22: $5.99 (tracked-window low) 2026-07-29: $5.99 (tracked-window low) 2026-08-05: $5.99 (tracked-window low) 2026-08-12: $5.99 (tracked-window low) 2026-08-19: $5.99 (tracked-window low) 2026-08-26: $5.99 (tracked-window low) 2026-09-02: $5.99 (tracked-window low) Tracked-window low: $5.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 05:48 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulation

Frequently asked questions

How many copies has start;again sold?
indielist estimates start;again has sold between 5,445 and 12,705 units (median 9,075), derived from its 165 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed start;again?
start;again was developed by Two and a Half Studios and published by Two and a Half Studios.
Who published start;again?
start;again was published by Two and a Half Studios, developed by Two and a Half Studios. See Two and a Half Studios's full catalogue and submission status on indielist.
When was start;again released?
start;again was released in 2022.
How many reviews does start;again have on Steam?
start;again has 165 Steam reviews, of which 95% are positive.
Is start;again worth playing?
Steam players rate start;again 95% positive across 165 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like start;again can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Two and a Half Studios's other releases and Two and a Half Studios's wider catalog are one click away, letting developers benchmark where start;again sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same start;again page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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