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追曙

May 11, 2026 Adventure $7.99
Developer 悄语灯 Publisher 悄语灯
追
追曙 header

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Adventure indie game 追曙 launched in 2026, developed by entity-9008 and published by entity-6735. Its 101 Steam reviews are 87% positive, earning a Very Positive rating. An initial price of $7.99 places it within the under-$10 budget range.

Overview

追曙 is a 2026 Adventure game developed by 悄语灯 and published by 悄语灯. On Steam it has gathered 101 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $8. The pairing of developer 悄语灯 with publisher 悄语灯 is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 8,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, 追曙 can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

101

Positive

86%

Steam appid

3432650

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 8K

units (median: 6K)

≈ $15K to $35K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 8K
+ How is this calculated?
101 reviews × NB(55) = 5,555 median units
Factor Adjustment
base +50
year_2026 -10
price_$8 -5
positive_86% +10
genre_Adventure +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for 追曙 at roughly 3,000 to 8,000 copies, with a median around 6,000, derived from its 101 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $25K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

No tracked store price observations are available for this game in the last 90 days.

Where to buy

Affiliate disclosure

No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndie

Frequently asked questions

How many copies has 追曙 sold?
indielist estimates 追曙 has sold between 3,333 and 7,777 units (median 5,555), derived from its 101 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed 追曙?
追曙 was developed by 悄语灯 and published by 悄语灯.
Who published 追曙?
追曙 was published by 悄语灯, developed by 悄语灯. See 悄语灯's full catalogue and submission status on indielist.
When was 追曙 released?
追曙 was released in 2026.
How many reviews does 追曙 have on Steam?
追曙 has 101 Steam reviews, of which 86% are positive.
Is 追曙 worth playing?
Steam players rate 追曙 86% positive across 101 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like 追曙 can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, 悄语灯's other releases and 悄语灯's wider catalog are one click away, letting developers benchmark where 追曙 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same 追曙 page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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