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Casual indie game Suck Up! launched in 2025 from developer and publisher proxima, making it a self-published release. On Steam it has 191 user reviews with 58% positive, a mixed reception, and an initial price of $16.99.
Overview
Suck Up! is a 2025 Casual game developed by Proxima and published by Proxima. On Steam it has gathered 203 player reviews, 59% of them positive, which counts as a mixed reception among indie titles in the Casual category. The game is available on windows, and launched at $17. The pairing of developer Proxima with publisher Proxima is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 4,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Suck Up! can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
203
Positive
59%
Steam appid
2726370
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.02K to 4K
units (median: 3K)
≈ $18K to $41K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$17 | 0 |
| positive_59% | -10 |
| genre_Casual | -15 |
| final NB | 15 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Suck Up! at roughly 2,000 to 4,000 copies, with a median around 3,000, derived from its 203 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $30K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
14 observed days · window low $16.99Across 14 observed UTC days from 2026-07-15 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $16.99 to $16.99. The tracked-window low was $16.99 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$16.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-02 05:48 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
CasualIndieSimulation
Frequently asked questions
- How many copies has Suck Up! sold?
- indielist estimates Suck Up! has sold between 1,827 and 4,263 units (median 3,045), derived from its 203 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Suck Up!?
- Suck Up! was developed by Proxima and published by Proxima.
- Who published Suck Up!?
- Suck Up! was published by Proxima, developed by Proxima. See Proxima's full catalogue and submission status on indielist.
- When was Suck Up! released?
- Suck Up! was released in 2025.
- How many reviews does Suck Up! have on Steam?
- Suck Up! has 203 Steam reviews, of which 59% are positive.
- Is Suck Up! worth playing?
- Steam players rate Suck Up! 59% positive across 203 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Suck Up! can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Proxima's other releases and Proxima's wider catalog are one click away, letting developers benchmark where Suck Up! sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Suck Up! page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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