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Sucker for Love: Crush Landing

Aug 31, 2026 Casual $12.99
Developer Akabaka Publisher Black Lantern Collective
S
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Casual indie game Sucker for Love: Crush Landing launched in 2026 from developer akabaka and publisher Black Lantern Collective. On Steam it has 72 reviews with 81% positive, a mostly positive signal, and an initial price of $12.99.

Overview

Sucker for Love: Crush Landing is a 2026 Casual game developed by Akabaka and published by Black Lantern Collective. On Steam it has gathered 72 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $13. The pairing of developer Akabaka with publisher Black Lantern Collective is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 1,000 to 3,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sucker for Love: Crush Landing can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

72

Positive

81%

Steam appid

3848900

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

1K to 3K

units (median: 2K)

≈ $8K to $19K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1K median 3K
+ How is this calculated?
72 reviews × NB(25) = 1,800 median units
Factor Adjustment
base +50
year_2026 -10
price_$13 0
positive_81% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sucker for Love: Crush Landing at roughly 1,000 to 3,000 copies, with a median around 2,000, derived from its 72 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $13K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

1 observed day · window low $11.69

Across 1 observed UTC day from 2026-09-02 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $11.69 to $11.69. The tracked-window low was $11.69 on 2026-09-02.

$10 $11 $13 09-02 2026-09-02: $11.69 2026-09-02: $11.69 (tracked-window low) Tracked-window low: $11.69 on 2026-09-02

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -10%
    $11.69 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 07:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieRPG

Frequently asked questions

How many copies has Sucker for Love: Crush Landing sold?
indielist estimates Sucker for Love: Crush Landing has sold between 1,080 and 2,520 units (median 1,800), derived from its 72 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sucker for Love: Crush Landing?
Sucker for Love: Crush Landing was developed by Akabaka and published by Black Lantern Collective.
Who published Sucker for Love: Crush Landing?
Sucker for Love: Crush Landing was published by Black Lantern Collective, developed by Akabaka. See Black Lantern Collective's full catalogue and submission status on indielist.
When was Sucker for Love: Crush Landing released?
Sucker for Love: Crush Landing was released in 2026.
How many reviews does Sucker for Love: Crush Landing have on Steam?
Sucker for Love: Crush Landing has 72 Steam reviews, of which 81% are positive.
Is Sucker for Love: Crush Landing worth playing?
Steam players rate Sucker for Love: Crush Landing 81% positive across 72 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sucker for Love: Crush Landing can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Akabaka's other releases and Black Lantern Collective's wider catalog are one click away, letting developers benchmark where Sucker for Love: Crush Landing sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sucker for Love: Crush Landing page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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