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Sunbreak War

Feb 27, 2026 Action $8.99
S
Sunbreak War header

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Action indie game Sunbreak War launched in 2026 from candlelight-studio, with the same slug listed as developer and publisher, suggesting a self-published release. It has 117 Steam reviews at 84% positive and an $8.99 budget price point.

Overview

Sunbreak War is a 2026 Action game developed by Candlelight Studio and published by Candlelight Studio. On Steam it has gathered 118 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $9. The pairing of developer Candlelight Studio with publisher Candlelight Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sunbreak War can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

118

Positive

84%

Steam appid

3648260

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

2K to 6K

units (median: 4K)

≈ $13K to $30K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

2K median 6K
+ How is this calculated?
118 reviews × NB(35) = 4,130 median units
Factor Adjustment
base +50
year_2026 -10
price_$9 -5
positive_84% 0
final NB 35

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sunbreak War at roughly 2,000 to 6,000 copies, with a median around 4,000, derived from its 118 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $21K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $5.12

Across 14 observed UTC days from 2026-07-15 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $5.12 to $8.99. The tracked-window low was $5.12 on 2026-09-01.

$4 $7 $10 07-1507-1807-2007-2808-1109-01 2026-07-15: $8.99 2026-07-16: $8.99 2026-07-17: $5.21 2026-07-18: $5.21 2026-07-19: $5.21 2026-07-20: $5.21 2026-07-21: $5.21 2026-07-22: $5.21 2026-07-28: $5.21 2026-08-04: $8.99 2026-08-11: $8.99 2026-08-18: $8.99 2026-08-25: $8.99 2026-09-01: $5.12 2026-07-15: $8.99 2026-07-16: $8.99 2026-07-17: $5.21 2026-07-18: $5.21 2026-07-19: $5.21 2026-07-20: $5.21 2026-07-21: $5.21 2026-07-22: $5.21 2026-07-28: $5.21 2026-08-04: $8.99 2026-08-11: $8.99 2026-08-18: $8.99 2026-08-25: $8.99 2026-09-01: $5.12 (tracked-window low) Tracked-window low: $5.12 on 2026-09-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -43%
    $5.12 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 07:04 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionCasualIndieSimulationStrategy

Frequently asked questions

How many copies has Sunbreak War sold?
indielist estimates Sunbreak War has sold between 2,478 and 5,782 units (median 4,130), derived from its 118 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sunbreak War?
Sunbreak War was developed by Candlelight Studio and published by Candlelight Studio.
Who published Sunbreak War?
Sunbreak War was published by Candlelight Studio, developed by Candlelight Studio. See Candlelight Studio's full catalogue and submission status on indielist.
When was Sunbreak War released?
Sunbreak War was released in 2026.
How many reviews does Sunbreak War have on Steam?
Sunbreak War has 118 Steam reviews, of which 84% are positive.
Is Sunbreak War worth playing?
Steam players rate Sunbreak War 84% positive across 118 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sunbreak War can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Candlelight Studio's other releases and Candlelight Studio's wider catalog are one click away, letting developers benchmark where Sunbreak War sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sunbreak War page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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