Superbrothers: Sword & Sworcery EP
Profile updated
Adventure indie game Superbrothers: Sword & Sworcery EP launched in 2012 from developer capybara and publisher capybara-games. It has 1,391 Steam reviews marked mixed, with an initial $7.99 budget price.
Overview
Superbrothers: Sword & Sworcery EP is a 2012 Adventure game developed by Capybara and published by Capybara Games. On Steam it has gathered 1,394 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $8. The pairing of developer Capybara with publisher Capybara Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 71,000 to 166,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Superbrothers: Sword & Sworcery EP can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
1,394
Positive
77%
Steam appid
204060
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.071K to 166K
units (median: 118K)
≈ $324K to $757K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2012 | +30 |
| price_$8 | -5 |
| positive_77% | 0 |
| genre_Adventure | +10 |
| final NB | 85 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Superbrothers: Sword & Sworcery EP at roughly 71,000 to 166,000 copies, with a median around 118,000, derived from its 1,394 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $541K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
5 observed days · window low $7.99Across 5 observed UTC days from 2026-08-04 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $7.99 to $7.99. The tracked-window low was $7.99 on 2026-08-04.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$7.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-01 06:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Genres
AdventureIndie
Frequently asked questions
- How many copies has Superbrothers: Sword & Sworcery EP sold?
- indielist estimates Superbrothers: Sword & Sworcery EP has sold between 71,094 and 165,886 units (median 118,490), derived from its 1,394 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Superbrothers: Sword & Sworcery EP?
- Superbrothers: Sword & Sworcery EP was developed by Capybara and published by Capybara Games.
- Who published Superbrothers: Sword & Sworcery EP?
- Superbrothers: Sword & Sworcery EP was published by Capybara Games, developed by Capybara. See Capybara Games's full catalogue and submission status on indielist.
- When was Superbrothers: Sword & Sworcery EP released?
- Superbrothers: Sword & Sworcery EP was released in 2012.
- How many reviews does Superbrothers: Sword & Sworcery EP have on Steam?
- Superbrothers: Sword & Sworcery EP has 1,394 Steam reviews, of which 77% are positive.
- Is Superbrothers: Sword & Sworcery EP worth playing?
- Steam players rate Superbrothers: Sword & Sworcery EP 77% positive across 1,394 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Superbrothers: Sword & Sworcery EP can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Capybara's other releases and Capybara Games's wider catalog are one click away, letting developers benchmark where Superbrothers: Sword & Sworcery EP sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Superbrothers: Sword & Sworcery EP page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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- H
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- I
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