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Swag and Sorcery

May 9, 2019 Adventure $12.99
Developer Lazy Bear Games Publisher tinyBuild
S
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Adventure indie game Swag and Sorcery launched in 2019 from developer Lazy Bear Games and publisher tinyBuild. It has 3,252 Steam reviews with a 54% positive Mixed rating and an initial price of $12.99.

Overview

Swag and Sorcery is a 2019 Adventure game developed by Lazy Bear Games and published by tinyBuild. On Steam it has gathered 2,318 player reviews, 54% of them positive, which counts as a mixed reception among indie titles in the Adventure category. The game is available on windows, and launched at $13. The pairing of developer Lazy Bear Games with publisher tinyBuild is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 90,000 to 211,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Swag and Sorcery can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

2,318

Positive

54%

Steam appid

929010

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

90K to 211K

units (median: 151K)

≈ $671K to $1.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

90K median 211K
+ How is this calculated?
2,318 reviews × NB(65) = 150,670 median units
Factor Adjustment
base +50
year_2019 +15
price_$13 0
positive_54% -10
genre_Adventure +10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Swag and Sorcery at roughly 90,000 to 211,000 copies, with a median around 151,000, derived from its 2,318 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

5 observed days · window low $2.59

Across 5 observed UTC days from 2026-08-07 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $2.59 to $2.59. The tracked-window low was $2.59 on 2026-08-07.

$1 $2 $4 08-0708-1408-2108-2809-04 2026-08-07: $2.59 2026-08-14: $2.59 2026-08-21: $2.59 2026-08-28: $2.59 2026-09-04: $2.59 2026-08-07: $2.59 (tracked-window low) 2026-08-14: $2.59 (tracked-window low) 2026-08-21: $2.59 (tracked-window low) 2026-08-28: $2.59 (tracked-window low) 2026-09-04: $2.59 (tracked-window low) Tracked-window low: $2.59 on 2026-08-07

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -80%
    $2.59 Buy
  • Steam reference
    $12.99 Buy
  • Humble Store
    $12.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-09-04 05:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndieRPGSimulationStrategy

Frequently asked questions

How many copies has Swag and Sorcery sold?
indielist estimates Swag and Sorcery has sold between 90,402 and 210,938 units (median 150,670), derived from its 2,318 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Swag and Sorcery?
Swag and Sorcery was developed by Lazy Bear Games and published by tinyBuild.
Who published Swag and Sorcery?
Swag and Sorcery was published by tinyBuild, developed by Lazy Bear Games. See tinyBuild's full catalogue and submission status on indielist.
When was Swag and Sorcery released?
Swag and Sorcery was released in 2019.
How many reviews does Swag and Sorcery have on Steam?
Swag and Sorcery has 2,318 Steam reviews, of which 54% are positive.
Is Swag and Sorcery worth playing?
Steam players rate Swag and Sorcery 54% positive across 2,318 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Swag and Sorcery can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Lazy Bear Games's other releases and tinyBuild's wider catalog are one click away, letting developers benchmark where Swag and Sorcery sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Swag and Sorcery page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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