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Teamfight Manager 2 is a casual management simulation game. Released in 2026, it has garnered 1,211 Steam reviews with a 62% positive rating. This title is self-published by developer Team Samoyed.
Overview
Teamfight Manager 2 is a 2026 Casual game developed by Team Samoyed and published by Team Samoyed. On Steam it has gathered 1,479 player reviews, 63% of them positive, which counts as a mixed reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Team Samoyed with publisher Team Samoyed is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 13,000 to 31,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Teamfight Manager 2 can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
1,479
Positive
63%
Steam appid
3009300
Engine
n/a
Sales estimate
vv1.013K to 31K
units (median: 22K)
≈ $152K to $355K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Teamfight Manager 2 at roughly 13,000 to 31,000 copies, with a median around 22,000, derived from its 1,479 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $253K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $10.48Over the last 90 days the price ranged from $10.48 to $19.99, averaging $18.11 across 3 discount windows, with a historical low of $10.48 on 2026-05-20.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$19.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has Teamfight Manager 2 sold?
- indielist estimates Teamfight Manager 2 has sold between 13,311 and 31,059 units (median 22,185), derived from its 1,479 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Teamfight Manager 2?
- Teamfight Manager 2 was developed by Team Samoyed and published by Team Samoyed.
- When was Teamfight Manager 2 released?
- Teamfight Manager 2 was released in 2026.
- How many reviews does Teamfight Manager 2 have on Steam?
- Teamfight Manager 2 has 1,479 Steam reviews, of which 63% are positive.
Frequently asked questions
- How many copies has Teamfight Manager 2 sold?
- indielist estimates Teamfight Manager 2 has sold between 13,311 and 31,059 units (median 22,185), derived from its 1,479 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Teamfight Manager 2?
- Teamfight Manager 2 was developed by Team Samoyed and published by Team Samoyed.
- When was Teamfight Manager 2 released?
- Teamfight Manager 2 was released in 2026.
- How many reviews does Teamfight Manager 2 have on Steam?
- Teamfight Manager 2 has 1,479 Steam reviews, of which 63% are positive.
Ecosystem
indielist positions Teamfight Manager 2 within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Team Samoyed's other releases and Team Samoyed's wider catalog are one click away, letting developers benchmark where Teamfight Manager 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Teamfight Manager 2 page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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