The Gallery - Episode 2: Heart of the Emberstone
Profile updated
Adventure indie game The Gallery - Episode 2: Heart of the Emberstone follows Cloudhead Games Ltd’s VR-focused series entry. It launched in 2017, self-published by cloudhead-games-ltd, with 406 Steam reviews at 83% positive and an initial price of $14.99.
Overview
The Gallery - Episode 2: Heart of the Emberstone is a 2017 Adventure game developed by Cloudhead Games Ltd. and published by Cloudhead Games Ltd.. On Steam it has gathered 383 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $15. The pairing of developer Cloudhead Games Ltd. with publisher Cloudhead Games Ltd. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 21,000 to 48,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Gallery - Episode 2: Heart of the Emberstone can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
383
Positive
83%
Steam appid
526140
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.021K to 48K
units (median: 34K)
≈ $177K to $413K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$15 | 0 |
| positive_83% | 0 |
| genre_Adventure | +10 |
| final NB | 90 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for The Gallery - Episode 2: Heart of the Emberstone at roughly 21,000 to 48,000 copies, with a median around 34,000, derived from its 383 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $295K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
13 observed days · window low $14.99Across 13 observed UTC days from 2026-07-17 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-17.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$14.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-05 06:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has The Gallery - Episode 2: Heart of the Emberstone sold?
- indielist estimates The Gallery - Episode 2: Heart of the Emberstone has sold between 20,682 and 48,258 units (median 34,470), derived from its 383 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed The Gallery - Episode 2: Heart of the Emberstone?
- The Gallery - Episode 2: Heart of the Emberstone was developed by Cloudhead Games Ltd. and published by Cloudhead Games Ltd..
- Who published The Gallery - Episode 2: Heart of the Emberstone?
- The Gallery - Episode 2: Heart of the Emberstone was published by Cloudhead Games Ltd., developed by Cloudhead Games Ltd.. See Cloudhead Games Ltd.'s full catalogue and submission status on indielist.
- When was The Gallery - Episode 2: Heart of the Emberstone released?
- The Gallery - Episode 2: Heart of the Emberstone was released in 2017.
- How many reviews does The Gallery - Episode 2: Heart of the Emberstone have on Steam?
- The Gallery - Episode 2: Heart of the Emberstone has 383 Steam reviews, of which 83% are positive.
- Is The Gallery - Episode 2: Heart of the Emberstone worth playing?
- Steam players rate The Gallery - Episode 2: Heart of the Emberstone 83% positive across 383 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like The Gallery - Episode 2: Heart of the Emberstone can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Cloudhead Games Ltd.'s other releases and Cloudhead Games Ltd.'s wider catalog are one click away, letting developers benchmark where The Gallery - Episode 2: Heart of the Emberstone sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Gallery - Episode 2: Heart of the Emberstone page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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- R
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- S
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- H
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- S
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- I
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