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The Inner World

Sep 27, 2013 Adventure $14.99
Developer Studio Fizbin Publisher Headup
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Adventure indie game The Inner World comes from developer studio-fizbin and publisher headup. Released in 2013 at $14.99, it has 1,512 Steam reviews with 89% positive, making it a well-regarded pick for players browsing older point-and-click-style adventures.

Overview

The Inner World is a 2013 Adventure game developed by Studio Fizbin and published by Headup. On Steam it has gathered 921 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Studio Fizbin with publisher Headup is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 55,000 to 129,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Inner World can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

921

Positive

89%

Steam appid

251430

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

55K to 129K

units (median: 92K)

≈ $473K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

55K median 129K
+ How is this calculated?
921 reviews × NB(100) = 92,100 median units
Factor Adjustment
base +50
year_2013 +30
price_$15 0
positive_89% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Inner World at roughly 55,000 to 129,000 copies, with a median around 92,000, derived from its 921 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $789K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $1.49

Across 12 observed UTC days from 2026-07-17 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $1.49 to $14.54. The tracked-window low was $1.49 on 2026-07-17.

$0 $8 $16 07-1707-1907-2108-0608-2009-03 2026-07-17: $1.49 2026-07-18: $1.49 2026-07-19: $1.49 2026-07-20: $1.49 2026-07-21: $1.49 2026-07-22: $1.49 2026-07-30: $1.49 2026-08-06: $14.54 2026-08-13: $14.51 2026-08-20: $1.49 2026-08-27: $1.49 2026-09-03: $1.49 2026-07-17: $1.49 (tracked-window low) 2026-07-18: $1.49 (tracked-window low) 2026-07-19: $1.49 (tracked-window low) 2026-07-20: $1.49 (tracked-window low) 2026-07-21: $1.49 (tracked-window low) 2026-07-22: $1.49 (tracked-window low) 2026-07-30: $1.49 (tracked-window low) 2026-08-06: $14.54 2026-08-13: $14.51 2026-08-20: $1.49 (tracked-window low) 2026-08-27: $1.49 (tracked-window low) 2026-09-03: $1.49 (tracked-window low) Tracked-window low: $1.49 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $1.49 Buy
  • GOG.com -90%
    $1.49 Buy
  • Fanatical -10%
    $14.60 Buy
  • Humble Store
    $14.99 Buy
  • Green Man Gaming

Latest tracked store observations (2026-09-03 05:46 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has The Inner World sold?
indielist estimates The Inner World has sold between 55,260 and 128,940 units (median 92,100), derived from its 921 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Inner World?
The Inner World was developed by Studio Fizbin and published by Headup.
Who published The Inner World?
The Inner World was published by Headup, developed by Studio Fizbin. See Headup's full catalogue and submission status on indielist.
When was The Inner World released?
The Inner World was released in 2013.
How many reviews does The Inner World have on Steam?
The Inner World has 921 Steam reviews, of which 89% are positive.
Is The Inner World worth playing?
Steam players rate The Inner World 89% positive across 921 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Inner World can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Studio Fizbin's other releases and Headup's wider catalog are one click away, letting developers benchmark where The Inner World sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Inner World page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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