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The Masterplan

Jun 4, 2015 Action $19.99
Developer Shark Punch Publisher Shark Punch
T
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Action indie game The Masterplan comes from Shark Punch, listed as both developer and publisher. Released in 2015 at an initial $19.99 price, it has 524 Steam reviews with 63% positive, giving it a mixed reception signal.

Overview

The Masterplan is a 2015 Action game developed by Shark Punch and published by Shark Punch. On Steam it has gathered 374 player reviews, 63% of them positive, which counts as a mixed reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Shark Punch with publisher Shark Punch is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 16,000 to 37,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Masterplan can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

374

Positive

63%

Steam appid

313080

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

16K to 37K

units (median: 26K)

≈ $179K to $419K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

16K median 37K
+ How is this calculated?
374 reviews × NB(70) = 26,180 median units
Factor Adjustment
base +50
year_2015 +30
price_$20 0
positive_63% -10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Masterplan at roughly 16,000 to 37,000 copies, with a median around 26,000, derived from its 374 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $299K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $19.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-17.

$17 $19 $22 07-1707-1907-2208-0208-2309-06 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-26: $19.99 2026-08-02: $19.99 2026-08-09: $19.99 2026-08-16: $19.99 2026-08-23: $19.99 2026-08-30: $19.99 2026-09-06: $19.99 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) 2026-07-26: $19.99 (tracked-window low) 2026-08-02: $19.99 (tracked-window low) 2026-08-09: $19.99 (tracked-window low) 2026-08-16: $19.99 (tracked-window low) 2026-08-23: $19.99 (tracked-window low) 2026-08-30: $19.99 (tracked-window low) 2026-09-06: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Humble Store
    $19.99 Buy
  • GOG.com
    $19.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-09-06 05:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionIndieStrategy

Frequently asked questions

How many copies has The Masterplan sold?
indielist estimates The Masterplan has sold between 15,708 and 36,652 units (median 26,180), derived from its 374 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Masterplan?
The Masterplan was developed by Shark Punch and published by Shark Punch.
Who published The Masterplan?
The Masterplan was published by Shark Punch, developed by Shark Punch. See Shark Punch's full catalogue and submission status on indielist.
When was The Masterplan released?
The Masterplan was released in 2015.
How many reviews does The Masterplan have on Steam?
The Masterplan has 374 Steam reviews, of which 63% are positive.
Is The Masterplan worth playing?
Steam players rate The Masterplan 63% positive across 374 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Masterplan can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Shark Punch's other releases and Shark Punch's wider catalog are one click away, letting developers benchmark where The Masterplan sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Masterplan page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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