The people of Sea, Sun & Salt
Profile updated
A budget indie game, The people of Sea, Sun & Salt launched in 2026 at an initial price of $9.99. Developed by emerick-gibson and published by rockgame-s-a, it has 57 Steam reviews with 98% positive feedback, earning an overwhelmingly positive rating.
Overview
The people of Sea, Sun & Salt is a 2026 Indie game developed by Emerick Gibson and published by RockGame S.A.. It is tracked in indielist's catalog of indie Indie titles alongside its developer and publisher relationships. The game is available on windows, and launched at $10. The pairing of developer Emerick Gibson with publisher RockGame S.A. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist publishes a transparent, white-box sales estimate with the full Boxleiter factor breakdown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The people of Sea, Sun & Salt can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
0
Positive
98%
Steam appid
3617200
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.00 to 0
units (median: 0)
≈ $0 to $0 modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2026 | -10 |
| price_$10 | -5 |
| positive_98% | +10 |
| final NB | 45 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimates for The people of Sea, Sun & Salt are not yet available because its Steam review count is still being collected. indielist publishes a fully transparent, white-box Boxleiter-derived method rather than a single black-box number, so every estimate can be inspected factor by factor once review data lands.
Price history
13 observed days · window low $6.29Across 13 observed UTC days from 2026-07-28 to 2026-10-20, the daily lowest tracked USD price across stores ranged from $6.29 to $9.99. The tracked-window low was $6.29 on 2026-09-22.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-10-20 07:21 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
IndieStrategy
Frequently asked questions
- How many copies has The people of Sea, Sun & Salt sold?
- indielist estimates The people of Sea, Sun & Salt has sold between 0 and 0 units (median 0), derived from its 0 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed The people of Sea, Sun & Salt?
- The people of Sea, Sun & Salt was developed by Emerick Gibson and published by RockGame S.A..
- Who published The people of Sea, Sun & Salt?
- The people of Sea, Sun & Salt was published by RockGame S.A., developed by Emerick Gibson. See RockGame S.A.'s full catalogue and submission status on indielist.
- When was The people of Sea, Sun & Salt released?
- The people of Sea, Sun & Salt was released in 2026.
Ecosystem
Players looking for games like The people of Sea, Sun & Salt can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Emerick Gibson's other releases and RockGame S.A.'s wider catalog are one click away, letting developers benchmark where The people of Sea, Sun & Salt sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The people of Sea, Sun & Salt page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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