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The Ramp is a casual indie game released in 2021, developed by paul-schnepf and published by hyperparadise. Its $5.99 initial price puts it in the budget range; Steam lists 1,101 reviews with a mixed label, though the supplied 0% positive figure conflicts with that label.
Overview
The Ramp is a 2021 Casual game developed by Paul Schnepf and published by hyperparadise. On Steam it has gathered 1,101 player reviews to date. The game is available on windows, and launched at $6. The pairing of developer Paul Schnepf with publisher hyperparadise is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 30,000 to 69,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Ramp can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
1,101
Positive
Unknown
Steam appid
1506510
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.030K to 69K
units (median: 50K)
≈ $102K to $237K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2021 | +15 |
| price_$6 | -5 |
| positive_80% | 0 |
| genre_Casual | -15 |
| final NB | 45 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for The Ramp at roughly 30,000 to 69,000 copies, with a median around 50,000, derived from its 1,101 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $170K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
No tracked store price observations are available for this game in the last 90 days.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
Frequently asked questions
- How many copies has The Ramp sold?
- indielist estimates The Ramp has sold between 29,727 and 69,363 units (median 49,545), derived from its 1,101 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed The Ramp?
- The Ramp was developed by Paul Schnepf and published by hyperparadise.
- Who published The Ramp?
- The Ramp was published by hyperparadise, developed by Paul Schnepf. See hyperparadise's full catalogue and submission status on indielist.
- When was The Ramp released?
- The Ramp was released in 2021.
- How many reviews does The Ramp have on Steam?
- The Ramp has 1,101 Steam reviews.
Ecosystem
Players looking for games like The Ramp can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Paul Schnepf's other releases and hyperparadise's wider catalog are one click away, letting developers benchmark where The Ramp sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Ramp page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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