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The Stillness of the Wind

Feb 7, 2019 Adventure $12.99
Developer Memory of God Publisher Fellow Traveller
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Adventure indie game The Stillness of the Wind comes from memory-of-god and publisher Fellow Traveller. Released in 2019, it has 1,738 Steam reviews at 75% positive, a mixed-to-positive signal, with an initial price of $12.99.

Overview

The Stillness of the Wind is a 2019 Adventure game developed by Memory of God and published by Fellow Traveller. On Steam it has gathered 1,353 player reviews, 75% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $13. The pairing of developer Memory of God with publisher Fellow Traveller is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 61,000 to 142,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Stillness of the Wind can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,353

Positive

75%

Steam appid

828900

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

61K to 142K

units (median: 101K)

≈ $452K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

61K median 142K
+ How is this calculated?
1,353 reviews × NB(75) = 101,475 median units
Factor Adjustment
base +50
year_2019 +15
price_$13 0
positive_75% 0
genre_Adventure +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Stillness of the Wind at roughly 61,000 to 142,000 copies, with a median around 101,000, derived from its 1,353 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $753K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $1.94

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.94 to $1.94. The tracked-window low was $1.94 on 2026-07-17.

$1 $2 $3 07-1707-1807-1907-2007-2107-22 2026-07-17: $1.94 2026-07-18: $1.94 2026-07-19: $1.94 2026-07-20: $1.94 2026-07-21: $1.94 2026-07-22: $1.94 2026-07-17: $1.94 (tracked-window low) 2026-07-18: $1.94 (tracked-window low) 2026-07-19: $1.94 (tracked-window low) 2026-07-20: $1.94 (tracked-window low) 2026-07-21: $1.94 (tracked-window low) 2026-07-22: $1.94 (tracked-window low) Tracked-window low: $1.94 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -85%
    $1.94 Buy
  • GOG.com
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 05:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has The Stillness of the Wind sold?
indielist estimates The Stillness of the Wind has sold between 60,885 and 142,065 units (median 101,475), derived from its 1,353 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Stillness of the Wind?
The Stillness of the Wind was developed by Memory of God and published by Fellow Traveller.
Who published The Stillness of the Wind?
The Stillness of the Wind was published by Fellow Traveller, developed by Memory of God. See Fellow Traveller's full catalogue and submission status on indielist.
When was The Stillness of the Wind released?
The Stillness of the Wind was released in 2019.
How many reviews does The Stillness of the Wind have on Steam?
The Stillness of the Wind has 1,353 Steam reviews, of which 75% are positive.
Is The Stillness of the Wind worth playing?
Steam players rate The Stillness of the Wind 75% positive across 1,353 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Stillness of the Wind can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Memory of God's other releases and Fellow Traveller's wider catalog are one click away, letting developers benchmark where The Stillness of the Wind sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Stillness of the Wind page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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