Profile updated
This indie strategy game is slated for a 2025 release. It has garnered 1,029 Steam reviews. The developer and publisher attribution is not yet imported.
Overview
There Are No Orcs is a 2025 Indie game developed by BaseTrade Studio and published by Gamirror Games. On Steam it has gathered 1,095 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $9. The pairing of developer BaseTrade Studio with publisher Gamirror Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 30,000 to 69,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, There Are No Orcs can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
1,095
Positive
94%
Steam appid
3480990
Engine
n/a
Sales estimate
vv1.030K to 69K
units (median: 49K)
≈ $152K to $354K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for There Are No Orcs at roughly 30,000 to 69,000 copies, with a median around 49,000, derived from its 1,095 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $253K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $4.95Over the last 90 days the price ranged from $4.95 to $8.99, averaging $8.10 across 3 discount windows, with a historical low of $4.95 on 2026-03-19.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$8.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has There Are No Orcs sold?
- indielist estimates There Are No Orcs has sold between 29,565 and 68,985 units (median 49,275), derived from its 1,095 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed There Are No Orcs?
- There Are No Orcs was developed by BaseTrade Studio and published by Gamirror Games.
- When was There Are No Orcs released?
- There Are No Orcs was released in 2025.
- How many reviews does There Are No Orcs have on Steam?
- There Are No Orcs has 1,095 Steam reviews, of which 94% are positive.
Frequently asked questions
- How many copies has There Are No Orcs sold?
- indielist estimates There Are No Orcs has sold between 29,565 and 68,985 units (median 49,275), derived from its 1,095 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed There Are No Orcs?
- There Are No Orcs was developed by BaseTrade Studio and published by Gamirror Games.
- When was There Are No Orcs released?
- There Are No Orcs was released in 2025.
- How many reviews does There Are No Orcs have on Steam?
- There Are No Orcs has 1,095 Steam reviews, of which 94% are positive.
Ecosystem
indielist positions There Are No Orcs within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, BaseTrade Studio's other releases and Gamirror Games's wider catalog are one click away, letting developers benchmark where There Are No Orcs sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same There Are No Orcs page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.