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Tiny Kingdom

Jan 30, 2025 Casual $10.99
Developer neltile Publisher neltile
T
Tiny Kingdom header

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Casual indie game Tiny Kingdom targets players looking for a small-scale, accessible release. Launched in 2025 by neltile and self-published under the same slug, it has 146 Steam reviews with 79% positive sentiment and a mostly positive rating at a $10.99 initial price.

Overview

Tiny Kingdom is a 2025 Casual game developed by neltile and published by neltile. On Steam it has gathered 149 player reviews, 78% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $11. The pairing of developer neltile with publisher neltile is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 5,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Tiny Kingdom can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

149

Positive

78%

Steam appid

2438260

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

2K to 5K

units (median: 4K)

≈ $14K to $33K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

2K median 5K
+ How is this calculated?
149 reviews × NB(25) = 3,725 median units
Factor Adjustment
base +50
year_2025 -10
price_$11 0
positive_78% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Tiny Kingdom at roughly 2,000 to 5,000 copies, with a median around 4,000, derived from its 149 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $23K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $7.69

Across 15 observed UTC days from 2026-07-15 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $7.69 to $10.99. The tracked-window low was $7.69 on 2026-08-01.

$6 $9 $12 07-1507-1807-2107-2508-1509-05 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-25: $10.99 2026-08-01: $7.69 2026-08-08: $10.99 2026-08-15: $10.99 2026-08-22: $10.99 2026-08-29: $10.99 2026-09-05: $10.99 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-25: $10.99 2026-08-01: $7.69 (tracked-window low) 2026-08-08: $10.99 2026-08-15: $10.99 2026-08-22: $10.99 2026-08-29: $10.99 2026-09-05: $10.99 Tracked-window low: $7.69 on 2026-08-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $10.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 05:20 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has Tiny Kingdom sold?
indielist estimates Tiny Kingdom has sold between 2,235 and 5,215 units (median 3,725), derived from its 149 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Tiny Kingdom?
Tiny Kingdom was developed by neltile and published by neltile.
Who published Tiny Kingdom?
Tiny Kingdom was published by neltile, developed by neltile. See neltile's full catalogue and submission status on indielist.
When was Tiny Kingdom released?
Tiny Kingdom was released in 2025.
How many reviews does Tiny Kingdom have on Steam?
Tiny Kingdom has 149 Steam reviews, of which 78% are positive.
Is Tiny Kingdom worth playing?
Steam players rate Tiny Kingdom 78% positive across 149 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Tiny Kingdom can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, neltile's other releases and neltile's wider catalog are one click away, letting developers benchmark where Tiny Kingdom sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Tiny Kingdom page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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