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Treasure Hunter Simulator

Dec 6, 2018 Indie $16.99
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Treasure Hunter Simulator is a treasure-hunting indie game from DRAGO entertainment, with the same slug listed for developer and publisher. It launched in 2018 at $16.99 and has 1,090 Steam reviews, recorded as mixed with 0% positive.

Overview

Treasure Hunter Simulator is a 2018 Indie game developed by DRAGO entertainment and published by DRAGO entertainment. On Steam it has gathered 1,097 player reviews, 54% of them positive, which counts as a mixed reception among indie titles in the Indie category. The game is available on windows, and launched at $17. The pairing of developer DRAGO entertainment with publisher DRAGO entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 36,000 to 84,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Treasure Hunter Simulator can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,097

Positive

54%

Steam appid

748300

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

36K to 84K

units (median: 60K)

≈ $351K to $820K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

36K median 84K
+ How is this calculated?
1,097 reviews × NB(55) = 60,335 median units
Factor Adjustment
base +50
year_2018 +15
price_$17 0
positive_54% -10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Treasure Hunter Simulator at roughly 36,000 to 84,000 copies, with a median around 60,000, derived from its 1,097 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $586K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $1.69

Across 6 observed UTC days from 2026-08-03 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $1.69 to $16.99. The tracked-window low was $1.69 on 2026-08-03.

$1 $10 $19 08-0308-1008-1708-2408-3109-07 2026-08-03: $1.69 2026-08-10: $1.69 2026-08-17: $16.99 2026-08-24: $16.99 2026-08-31: $16.99 2026-09-07: $16.99 2026-08-03: $1.69 (tracked-window low) 2026-08-10: $1.69 (tracked-window low) 2026-08-17: $16.99 2026-08-24: $16.99 2026-08-31: $16.99 2026-09-07: $16.99 Tracked-window low: $1.69 on 2026-08-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $16.99 Buy
  • Humble Store
    $16.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-09-07 06:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulation

Frequently asked questions

How many copies has Treasure Hunter Simulator sold?
indielist estimates Treasure Hunter Simulator has sold between 36,201 and 84,469 units (median 60,335), derived from its 1,097 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Treasure Hunter Simulator?
Treasure Hunter Simulator was developed by DRAGO entertainment and published by DRAGO entertainment.
Who published Treasure Hunter Simulator?
Treasure Hunter Simulator was published by DRAGO entertainment, developed by DRAGO entertainment. See DRAGO entertainment's full catalogue and submission status on indielist.
When was Treasure Hunter Simulator released?
Treasure Hunter Simulator was released in 2018.
How many reviews does Treasure Hunter Simulator have on Steam?
Treasure Hunter Simulator has 1,097 Steam reviews, of which 54% are positive.
Is Treasure Hunter Simulator worth playing?
Steam players rate Treasure Hunter Simulator 54% positive across 1,097 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Treasure Hunter Simulator can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, DRAGO entertainment's other releases and DRAGO entertainment's wider catalog are one click away, letting developers benchmark where Treasure Hunter Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Treasure Hunter Simulator page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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