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Voxel Project VR

Feb 14, 2025 Action $24.99
Developer 180° Publisher 180°
V
Voxel Project VR header

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Action-focused VR indie game from developer/publisher 180, released in 2025. It has 305 Steam reviews with 0% positive listed as mixed, and launched at an initial price of $24.99.

Overview

Voxel Project VR is a 2025 Action game developed by 180° and published by 180°. On Steam it has gathered 324 player reviews, 85% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $25. The pairing of developer 180° with publisher 180° is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 9,000 to 20,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Voxel Project VR can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

324

Positive

85%

Steam appid

2858370

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

9K to 20K

units (median: 15K)

≈ $125K to $291K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

9K median 20K
+ How is this calculated?
324 reviews × NB(45) = 14,580 median units
Factor Adjustment
base +50
year_2025 -10
price_$25 +5
positive_85% 0
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Voxel Project VR at roughly 9,000 to 20,000 copies, with a median around 15,000, derived from its 324 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $208K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $24.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-07-15.

$21 $24 $27 07-1507-1807-2107-2708-1709-07 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $24.99 2026-07-18: $24.99 2026-07-19: $24.99 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-27: $24.99 2026-08-03: $24.99 2026-08-10: $24.99 2026-08-17: $24.99 2026-08-24: $24.99 2026-08-31: $24.99 2026-09-07: $24.99 2026-07-15: $24.99 (tracked-window low) 2026-07-16: $24.99 (tracked-window low) 2026-07-17: $24.99 (tracked-window low) 2026-07-18: $24.99 (tracked-window low) 2026-07-19: $24.99 (tracked-window low) 2026-07-20: $24.99 (tracked-window low) 2026-07-21: $24.99 (tracked-window low) 2026-07-22: $24.99 (tracked-window low) 2026-07-27: $24.99 (tracked-window low) 2026-08-03: $24.99 (tracked-window low) 2026-08-10: $24.99 (tracked-window low) 2026-08-17: $24.99 (tracked-window low) 2026-08-24: $24.99 (tracked-window low) 2026-08-31: $24.99 (tracked-window low) 2026-09-07: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 05:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureCasualIndieMassively MultiplayerSimulation

Frequently asked questions

How many copies has Voxel Project VR sold?
indielist estimates Voxel Project VR has sold between 8,748 and 20,412 units (median 14,580), derived from its 324 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Voxel Project VR?
Voxel Project VR was developed by 180° and published by 180°.
Who published Voxel Project VR?
Voxel Project VR was published by 180°, developed by 180°. See 180°'s full catalogue and submission status on indielist.
When was Voxel Project VR released?
Voxel Project VR was released in 2025.
How many reviews does Voxel Project VR have on Steam?
Voxel Project VR has 324 Steam reviews, of which 85% are positive.
Is Voxel Project VR worth playing?
Steam players rate Voxel Project VR 85% positive across 324 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Voxel Project VR can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, 180°'s other releases and 180°'s wider catalog are one click away, letting developers benchmark where Voxel Project VR sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Voxel Project VR page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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