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Wargame: Airland Battle

May 29, 2013 Indie $19.99
Developer Eugen Systems Publisher Eugen Systems
W
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A strategy-focused indie game from Eugen Systems, Wargame: Airland Battle launched in 2013 with the same company listed as developer and publisher. On Steam, it has 4,452 reviews with 87% positive sentiment, and an initial price of $19.99.

Overview

Wargame: Airland Battle is a 2013 Indie game developed by Eugen Systems and published by Eugen Systems. On Steam it has gathered 3,588 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, windows, and launched at $20. The pairing of developer Eugen Systems with publisher Eugen Systems is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 194,000 to 452,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Wargame: Airland Battle can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

3,588

Positive

87%

Steam appid

222750

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

194K to 452K

units (median: 323K)

≈ $2.2M to $5.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

194K median 452K
+ How is this calculated?
3,588 reviews × NB(90) = 322,920 median units
Factor Adjustment
base +50
year_2013 +30
price_$20 0
positive_87% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Wargame: Airland Battle at roughly 194,000 to 452,000 copies, with a median around 323,000, derived from its 3,588 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.7M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $19.34

Across 7 observed UTC days from 2026-07-17 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $19.34 to $19.45. The tracked-window low was $19.34 on 2026-07-24.

$16 $19 $21 07-1707-1807-1907-2107-2207-24 2026-07-17: $19.45 2026-07-18: $19.43 2026-07-19: $19.43 2026-07-20: $19.40 2026-07-21: $19.41 2026-07-22: $19.38 2026-07-24: $19.34 2026-07-17: $19.45 2026-07-18: $19.43 2026-07-19: $19.43 2026-07-20: $19.40 2026-07-21: $19.41 2026-07-22: $19.38 2026-07-24: $19.34 (tracked-window low) Tracked-window low: $19.34 on 2026-07-24

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Fanatical -15%
    $19.34 Buy
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 05:57 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Wargame: Airland Battle sold?
indielist estimates Wargame: Airland Battle has sold between 193,752 and 452,088 units (median 322,920), derived from its 3,588 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Wargame: Airland Battle?
Wargame: Airland Battle was developed by Eugen Systems and published by Eugen Systems.
Who published Wargame: Airland Battle?
Wargame: Airland Battle was published by Eugen Systems, developed by Eugen Systems. See Eugen Systems's full catalogue and submission status on indielist.
When was Wargame: Airland Battle released?
Wargame: Airland Battle was released in 2013.
How many reviews does Wargame: Airland Battle have on Steam?
Wargame: Airland Battle has 3,588 Steam reviews, of which 87% are positive.
Is Wargame: Airland Battle worth playing?
Steam players rate Wargame: Airland Battle 87% positive across 3,588 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Wargame: Airland Battle can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Eugen Systems's other releases and Eugen Systems's wider catalog are one click away, letting developers benchmark where Wargame: Airland Battle sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Wargame: Airland Battle page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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