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Warriors of the Nile 2

Aug 23, 2022 Indie $14.99
Developer Stove Studio Publisher Gamirror Games
W
Warriors of the Nile 2 header

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Indie game sequel Warriors of the Nile 2 was released in 2022 by developer stove-studio and publisher gamirror-games. On Steam it lists 1,167 reviews marked mixed, a $14.99 initial price, and no specified engine.

Overview

Warriors of the Nile 2 is a 2022 Indie game developed by Stove Studio and published by Gamirror Games. On Steam it has gathered 1,169 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Stove Studio with publisher Gamirror Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 42,000 to 98,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Warriors of the Nile 2 can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,169

Positive

89%

Steam appid

1682060

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

42K to 98K

units (median: 70K)

≈ $360K to $841K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

42K median 98K
+ How is this calculated?
1,169 reviews × NB(60) = 70,140 median units
Factor Adjustment
base +50
year_2022 0
price_$15 0
positive_89% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Warriors of the Nile 2 at roughly 42,000 to 98,000 copies, with a median around 70,000, derived from its 1,169 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $601K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $7.49

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $7.49 to $14.99. The tracked-window low was $7.49 on 2026-07-15.

$6 $11 $16 07-1507-1707-1807-2007-2107-24 2026-07-15: $7.49 2026-07-16: $7.49 2026-07-17: $7.49 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-07-15: $7.49 (tracked-window low) 2026-07-16: $7.49 (tracked-window low) 2026-07-17: $7.49 (tracked-window low) 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 Tracked-window low: $7.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
    $14.99 Buy
  • GOG.com
    $14.99 Buy
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-24 05:27 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieStrategy

Frequently asked questions

How many copies has Warriors of the Nile 2 sold?
indielist estimates Warriors of the Nile 2 has sold between 42,084 and 98,196 units (median 70,140), derived from its 1,169 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Warriors of the Nile 2?
Warriors of the Nile 2 was developed by Stove Studio and published by Gamirror Games.
Who published Warriors of the Nile 2?
Warriors of the Nile 2 was published by Gamirror Games, developed by Stove Studio. See Gamirror Games's full catalogue and submission status on indielist.
When was Warriors of the Nile 2 released?
Warriors of the Nile 2 was released in 2022.
How many reviews does Warriors of the Nile 2 have on Steam?
Warriors of the Nile 2 has 1,169 Steam reviews, of which 89% are positive.
Is Warriors of the Nile 2 worth playing?
Steam players rate Warriors of the Nile 2 89% positive across 1,169 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Warriors of the Nile 2 can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Stove Studio's other releases and Gamirror Games's wider catalog are one click away, letting developers benchmark where Warriors of the Nile 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Warriors of the Nile 2 page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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