Profile updated
Budget-priced indie game from developer Strategiae and publisher Avalon Digital. Released in 2017, Wars Across The World has 187 Steam reviews with 83% positive, giving it a modest but mostly positive player signal at a $9.99 initial price.
Overview
Wars Across The World is a 2017 Indie game developed by Strategiae and published by Avalon Digital. On Steam it has gathered 188 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $10. The pairing of developer Strategiae with publisher Avalon Digital is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 8,000 to 20,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Wars Across The World can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
188
Positive
83%
Steam appid
341040
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.08K to 20K
units (median: 14K)
≈ $48K to $113K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$10 | -5 |
| positive_83% | 0 |
| final NB | 75 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Wars Across The World at roughly 8,000 to 20,000 copies, with a median around 14,000, derived from its 188 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $80K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
14 observed days · window low $1.23Across 14 observed UTC days from 2026-07-15 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $1.23 to $9.99. The tracked-window low was $1.23 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-08-18 07:22 UTC to 2026-09-01 06:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
macwindows
Genres
IndieStrategy
Frequently asked questions
- How many copies has Wars Across The World sold?
- indielist estimates Wars Across The World has sold between 8,460 and 19,740 units (median 14,100), derived from its 188 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Wars Across The World?
- Wars Across The World was developed by Strategiae and published by Avalon Digital.
- Who published Wars Across The World?
- Wars Across The World was published by Avalon Digital, developed by Strategiae. See Avalon Digital's full catalogue and submission status on indielist.
- When was Wars Across The World released?
- Wars Across The World was released in 2017.
- How many reviews does Wars Across The World have on Steam?
- Wars Across The World has 188 Steam reviews, of which 83% are positive.
- Is Wars Across The World worth playing?
- Steam players rate Wars Across The World 83% positive across 188 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Wars Across The World can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Strategiae's other releases and Avalon Digital's wider catalog are one click away, letting developers benchmark where Wars Across The World sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Wars Across The World page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
You might also like
Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.
See more games like Wars Across The World →
Related reading
-
The indie game funding landscape in 2026: rounds, grants, and acquisitions
9 min read
How indie studios actually get funded in 2026: venture rounds, non-dilutive grants like Epic MegaGrants, publisher advances, and acquisitions — and why indielist records funding it can source rather than estimating it.
-
Indie game pricing strategy in 2026
9 min read
How to price an indie game in 2026: choosing a launch price, why a higher price can mean more revenue per sale but fewer wishlists converted, regional pricing, launch discounts, and how price feeds the white-box sales math.
-
How to build a Steam wishlist before launch in 2026
9 min read
Wishlists are the single best predictor of an indie game launch. A practical 2026 playbook: when to make your Steam page, how Next Fest and festivals compound wishlists, and the launch-day mechanics that turn them into sales.