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White Noise Online

May 22, 2014 Adventure $4.99
Developer Milkstone Studios Publisher Milkstone Studios
W
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Adventure indie game White Noise Online comes from Milkstone Studios, which also published it. It launched in 2014 and has 713 Steam reviews with 67% positive, a mixed-to-positive signal. At $4.99, it fits the budget horror-adventure space.

Overview

White Noise Online is a 2014 Adventure game developed by Milkstone Studios and published by Milkstone Studios. On Steam it has gathered 396 player reviews, 67% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $5. The pairing of developer Milkstone Studios with publisher Milkstone Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 14,000 to 33,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, White Noise Online can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

396

Positive

67%

Steam appid

293860

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

14K to 33K

units (median: 24K)

≈ $41K to $95K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

14K median 33K
+ How is this calculated?
396 reviews × NB(60) = 23,760 median units
Factor Adjustment
base +50
year_2014 +30
price_$5 -20
positive_67% -10
genre_Adventure +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for White Noise Online at roughly 14,000 to 33,000 copies, with a median around 24,000, derived from its 396 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $68K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $4.99

Across 12 observed UTC days from 2026-07-17 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $4.99 to $4.99. The tracked-window low was $4.99 on 2026-07-17.

$3 $5 $6 07-1707-1907-2108-0508-1909-02 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-29: $4.99 2026-08-05: $4.99 2026-08-12: $4.99 2026-08-19: $4.99 2026-08-26: $4.99 2026-09-02: $4.99 2026-07-17: $4.99 (tracked-window low) 2026-07-18: $4.99 (tracked-window low) 2026-07-19: $4.99 (tracked-window low) 2026-07-20: $4.99 (tracked-window low) 2026-07-21: $4.99 (tracked-window low) 2026-07-22: $4.99 (tracked-window low) 2026-07-29: $4.99 (tracked-window low) 2026-08-05: $4.99 (tracked-window low) 2026-08-12: $4.99 (tracked-window low) 2026-08-19: $4.99 (tracked-window low) 2026-08-26: $4.99 (tracked-window low) 2026-09-02: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 05:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has White Noise Online sold?
indielist estimates White Noise Online has sold between 14,256 and 33,264 units (median 23,760), derived from its 396 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed White Noise Online?
White Noise Online was developed by Milkstone Studios and published by Milkstone Studios.
Who published White Noise Online?
White Noise Online was published by Milkstone Studios, developed by Milkstone Studios. See Milkstone Studios's full catalogue and submission status on indielist.
When was White Noise Online released?
White Noise Online was released in 2014.
How many reviews does White Noise Online have on Steam?
White Noise Online has 396 Steam reviews, of which 67% are positive.
Is White Noise Online worth playing?
Steam players rate White Noise Online 67% positive across 396 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like White Noise Online can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Milkstone Studios's other releases and Milkstone Studios's wider catalog are one click away, letting developers benchmark where White Noise Online sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same White Noise Online page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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