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Zelle

Oct 4, 2019 Adventure $9.80
Developer Fuming Publisher Fuming
Z
Zelle header

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Adventure indie game Zelle launched in 2019 from developer and publisher fuming. With 529 Steam reviews at 95% positive and an initial $9.80 price, it fits a budget-friendly, well-rated pick for players browsing lesser-known adventure releases.

Overview

Zelle is a 2019 Adventure game developed by Fuming and published by Fuming. On Steam it has gathered 471 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $10. The pairing of developer Fuming with publisher Fuming is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 23,000 to 53,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Zelle can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

471

Positive

95%

Steam appid

725330

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

23K to 53K

units (median: 38K)

≈ $127K to $295K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

23K median 53K
+ How is this calculated?
471 reviews × NB(80) = 37,680 median units
Factor Adjustment
base +50
year_2019 +15
price_$10 -5
positive_95% +10
genre_Adventure +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Zelle at roughly 23,000 to 53,000 copies, with a median around 38,000, derived from its 471 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $211K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $9.80

Across 14 observed UTC days from 2026-07-15 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $9.80 to $9.80. The tracked-window low was $9.80 on 2026-07-15.

$8 $9 $11 07-1507-1807-2007-2808-1109-01 2026-07-15: $9.80 2026-07-16: $9.80 2026-07-17: $9.80 2026-07-18: $9.80 2026-07-19: $9.80 2026-07-20: $9.80 2026-07-21: $9.80 2026-07-22: $9.80 2026-07-28: $9.80 2026-08-04: $9.80 2026-08-11: $9.80 2026-08-18: $9.80 2026-08-25: $9.80 2026-09-01: $9.80 2026-07-15: $9.80 (tracked-window low) 2026-07-16: $9.80 (tracked-window low) 2026-07-17: $9.80 (tracked-window low) 2026-07-18: $9.80 (tracked-window low) 2026-07-19: $9.80 (tracked-window low) 2026-07-20: $9.80 (tracked-window low) 2026-07-21: $9.80 (tracked-window low) 2026-07-22: $9.80 (tracked-window low) 2026-07-28: $9.80 (tracked-window low) 2026-08-04: $9.80 (tracked-window low) 2026-08-11: $9.80 (tracked-window low) 2026-08-18: $9.80 (tracked-window low) 2026-08-25: $9.80 (tracked-window low) 2026-09-01: $9.80 (tracked-window low) Tracked-window low: $9.80 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.80 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 05:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureIndieRPG

Frequently asked questions

How many copies has Zelle sold?
indielist estimates Zelle has sold between 22,608 and 52,752 units (median 37,680), derived from its 471 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Zelle?
Zelle was developed by Fuming and published by Fuming.
Who published Zelle?
Zelle was published by Fuming, developed by Fuming. See Fuming's full catalogue and submission status on indielist.
When was Zelle released?
Zelle was released in 2019.
How many reviews does Zelle have on Steam?
Zelle has 471 Steam reviews, of which 95% are positive.
Is Zelle worth playing?
Steam players rate Zelle 95% positive across 471 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Zelle can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Fuming's other releases and Fuming's wider catalog are one click away, letting developers benchmark where Zelle sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Zelle page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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