[Chilla's Art] Shinkansen 0 | 新幹線 0号
Profile updated
A budget indie game from Chilla's Art, [Chilla's Art] Shinkansen 0 | 新幹線 0号 launched in 2024 at $6.99. It has 1,127 Steam reviews with 86% positive, rated Very Positive, and is published by the same Chilla's Art label.
Overview
[Chilla's Art] Shinkansen 0 | 新幹線 0号 is a 2024 Indie game developed by Chilla's Art and published by Chilla's Art. On Steam it has gathered 1,060 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $7. The pairing of developer Chilla's Art with publisher Chilla's Art is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 35,000 to 82,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, [Chilla's Art] Shinkansen 0 | 新幹線 0号 can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
1,060
Positive
86%
Steam appid
2793370
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.035K to 82K
units (median: 58K)
≈ $140K to $326K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2024 | 0 |
| price_$7 | -5 |
| positive_86% | +10 |
| final NB | 55 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for [Chilla's Art] Shinkansen 0 | 新幹線 0号 at roughly 35,000 to 82,000 copies, with a median around 58,000, derived from its 1,060 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $233K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
7 observed days · window low $6.99Across 7 observed UTC days from 2026-07-17 to 2026-07-26, the daily lowest tracked USD price across stores ranged from $6.99 to $6.99. The tracked-window low was $6.99 on 2026-07-17.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$6.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-07-26 06:38 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
Indie
Frequently asked questions
- How many copies has [Chilla's Art] Shinkansen 0 | 新幹線 0号 sold?
- indielist estimates [Chilla's Art] Shinkansen 0 | 新幹線 0号 has sold between 34,980 and 81,620 units (median 58,300), derived from its 1,060 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed [Chilla's Art] Shinkansen 0 | 新幹線 0号?
- [Chilla's Art] Shinkansen 0 | 新幹線 0号 was developed by Chilla's Art and published by Chilla's Art.
- Who published [Chilla's Art] Shinkansen 0 | 新幹線 0号?
- [Chilla's Art] Shinkansen 0 | 新幹線 0号 was published by Chilla's Art, developed by Chilla's Art. See Chilla's Art's full catalogue and submission status on indielist.
- When was [Chilla's Art] Shinkansen 0 | 新幹線 0号 released?
- [Chilla's Art] Shinkansen 0 | 新幹線 0号 was released in 2024.
- How many reviews does [Chilla's Art] Shinkansen 0 | 新幹線 0号 have on Steam?
- [Chilla's Art] Shinkansen 0 | 新幹線 0号 has 1,060 Steam reviews, of which 86% are positive.
- Is [Chilla's Art] Shinkansen 0 | 新幹線 0号 worth playing?
- Steam players rate [Chilla's Art] Shinkansen 0 | 新幹線 0号 86% positive across 1,060 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like [Chilla's Art] Shinkansen 0 | 新幹線 0号 can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Chilla's Art's other releases and Chilla's Art's wider catalog are one click away, letting developers benchmark where [Chilla's Art] Shinkansen 0 | 新幹線 0号 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same [Chilla's Art] Shinkansen 0 | 新幹線 0号 page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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