Guild of Dungeoneering Ultimate Edition
Profile updated
Guild of Dungeoneering Ultimate Edition sits in the indie game category, with no listed tag niche or notable engine data. It launched in 2015 from Gambrinous, which is both developer and publisher, and Steam shows 1,730 reviews marked mixed at a $19.99 initial price.
Overview
Guild of Dungeoneering Ultimate Edition is a 2015 Indie game developed by Gambrinous and published by Gambrinous. On Steam it has gathered 1,737 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $20. The pairing of developer Gambrinous with publisher Gambrinous is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 83,000 to 195,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Guild of Dungeoneering Ultimate Edition can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
1,737
Positive
77%
Steam appid
317820
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.083K to 195K
units (median: 139K)
≈ $952K to $2.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2015 | +30 |
| price_$20 | 0 |
| positive_77% | 0 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Guild of Dungeoneering Ultimate Edition at roughly 83,000 to 195,000 copies, with a median around 139,000, derived from its 1,737 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.6M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
9 observed days · window low $9.99Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $9.99 to $19.99. The tracked-window low was $9.99 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-07-24 06:48 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
macwindows
Genres
IndieRPG
Frequently asked questions
- How many copies has Guild of Dungeoneering Ultimate Edition sold?
- indielist estimates Guild of Dungeoneering Ultimate Edition has sold between 83,376 and 194,544 units (median 138,960), derived from its 1,737 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Guild of Dungeoneering Ultimate Edition?
- Guild of Dungeoneering Ultimate Edition was developed by Gambrinous and published by Gambrinous.
- Who published Guild of Dungeoneering Ultimate Edition?
- Guild of Dungeoneering Ultimate Edition was published by Gambrinous, developed by Gambrinous. See Gambrinous's full catalogue and submission status on indielist.
- When was Guild of Dungeoneering Ultimate Edition released?
- Guild of Dungeoneering Ultimate Edition was released in 2015.
- How many reviews does Guild of Dungeoneering Ultimate Edition have on Steam?
- Guild of Dungeoneering Ultimate Edition has 1,737 Steam reviews, of which 77% are positive.
- Is Guild of Dungeoneering Ultimate Edition worth playing?
- Steam players rate Guild of Dungeoneering Ultimate Edition 77% positive across 1,737 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Guild of Dungeoneering Ultimate Edition can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Gambrinous's other releases and Gambrinous's wider catalog are one click away, letting developers benchmark where Guild of Dungeoneering Ultimate Edition sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Guild of Dungeoneering Ultimate Edition page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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