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HYPERCHARGE: Unboxed

Apr 27, 2020 Action $24.99
H
HYPERCHARGE: Unboxed header

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Action indie game HYPERCHARGE: Unboxed launched in 2020 from Digital Cybercherries. The same studio is listed as developer and publisher, with a $24.99 initial price and 3,787 Steam reviews marked mixed.

Overview

HYPERCHARGE: Unboxed is a 2020 Action game developed by Digital Cybercherries and published by Digital Cybercherries. On Steam it has gathered 3,791 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, windows, and launched at $25. The pairing of developer Digital Cybercherries with publisher Digital Cybercherries is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 182,000 to 425,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, HYPERCHARGE: Unboxed can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

3,791

Positive

90%

Steam appid

523660

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

182K to 425K

units (median: 303K)

≈ $2.6M to $6.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

182K median 425K
+ How is this calculated?
3,791 reviews × NB(80) = 303,280 median units
Factor Adjustment
base +50
year_2020 +15
price_$25 +5
positive_90% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for HYPERCHARGE: Unboxed at roughly 182,000 to 425,000 copies, with a median around 303,000, derived from its 3,791 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $24.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-07-15.

$21 $24 $27 07-1507-1607-1807-1907-2107-22 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $24.99 2026-07-18: $24.99 2026-07-19: $24.99 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-15: $24.99 (tracked-window low) 2026-07-16: $24.99 (tracked-window low) 2026-07-17: $24.99 (tracked-window low) 2026-07-18: $24.99 (tracked-window low) 2026-07-19: $24.99 (tracked-window low) 2026-07-20: $24.99 (tracked-window low) 2026-07-21: $24.99 (tracked-window low) 2026-07-22: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 04:28 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

ActionAdventureCasualIndieStrategy

Frequently asked questions

How many copies has HYPERCHARGE: Unboxed sold?
indielist estimates HYPERCHARGE: Unboxed has sold between 181,968 and 424,592 units (median 303,280), derived from its 3,791 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed HYPERCHARGE: Unboxed?
HYPERCHARGE: Unboxed was developed by Digital Cybercherries and published by Digital Cybercherries.
Who published HYPERCHARGE: Unboxed?
HYPERCHARGE: Unboxed was published by Digital Cybercherries, developed by Digital Cybercherries. See Digital Cybercherries's full catalogue and submission status on indielist.
When was HYPERCHARGE: Unboxed released?
HYPERCHARGE: Unboxed was released in 2020.
How many reviews does HYPERCHARGE: Unboxed have on Steam?
HYPERCHARGE: Unboxed has 3,791 Steam reviews, of which 90% are positive.
Is HYPERCHARGE: Unboxed worth playing?
Steam players rate HYPERCHARGE: Unboxed 90% positive across 3,791 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like HYPERCHARGE: Unboxed can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Digital Cybercherries's other releases and Digital Cybercherries's wider catalog are one click away, letting developers benchmark where HYPERCHARGE: Unboxed sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same HYPERCHARGE: Unboxed page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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