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Idols of Ash

Apr 9, 2026 Adventure $2.99
Developer Leafy Games Publisher Leafy Games
I
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Idols of Ash is an adventure and simulation indie game set for release in 2026. With 1,803 Steam reviews already logged, it signals significant player interest prior to launch. The developer and publisher attribution is not yet imported.

Overview

Idols of Ash is a 2026 Adventure game developed by Leafy Games and published by Leafy Games. On Steam it has gathered 2,940 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $3. The pairing of developer Leafy Games with publisher Leafy Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 71,000 to 165,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Idols of Ash can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

2,940

Positive

97%

Steam appid

4450800

Engine

Unknown

Players (snapshot)

37

Historical snapshot ·

Sales estimate

v1.0

71K to 165K

units (median: 118K)

≈ $121K to $281K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

71K median 165K
+ How is this calculated?
2,940 reviews × NB(40) = 117,600 median units
Factor Adjustment
base +50
year_2026 -10
price_$3 -20
positive_97% +10
genre_Adventure +10
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Idols of Ash at roughly 71,000 to 165,000 copies, with a median around 118,000, derived from its 2,940 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $201K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

19 observed days · window low $2.39

Across 19 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $2.39 to $2.99. The tracked-window low was $2.39 on 2026-05-31.

$1 $3 $4 05-3106-0406-0707-1607-1907-23 2026-05-31: $2.39 2026-06-01: $2.39 2026-06-02: $2.99 2026-06-03: $2.99 2026-06-04: $2.99 2026-06-05: $2.99 2026-06-06: $2.99 2026-06-07: $2.99 2026-06-08: $2.99 2026-06-09: $2.99 2026-07-15: $2.99 2026-07-16: $2.99 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 2026-07-23: $2.99 2026-05-31: $2.39 (tracked-window low) 2026-06-01: $2.39 (tracked-window low) 2026-06-02: $2.99 2026-06-03: $2.99 2026-06-04: $2.99 2026-06-05: $2.99 2026-06-06: $2.99 2026-06-07: $2.99 2026-06-08: $2.99 2026-06-09: $2.99 2026-07-15: $2.99 2026-07-16: $2.99 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 2026-07-23: $2.99 Tracked-window low: $2.39 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieSimulation

Frequently asked questions

How many copies has Idols of Ash sold?
indielist estimates Idols of Ash has sold between 70,560 and 164,640 units (median 117,600), derived from its 2,940 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Idols of Ash?
Idols of Ash was developed by Leafy Games and published by Leafy Games.
Who published Idols of Ash?
Idols of Ash was published by Leafy Games, developed by Leafy Games. See Leafy Games's full catalogue and submission status on indielist.
When was Idols of Ash released?
Idols of Ash was released in 2026.
How many reviews does Idols of Ash have on Steam?
Idols of Ash has 2,940 Steam reviews, of which 97% are positive.
Is Idols of Ash worth playing?
Steam players rate Idols of Ash 97% positive across 2,940 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Idols of Ash can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Leafy Games's other releases and Leafy Games's wider catalog are one click away, letting developers benchmark where Idols of Ash sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Idols of Ash page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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