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Sneak Thief

May 7, 2022 Action $14.99
Developer Nicholas Rizzo Publisher Nicholas Rizzo
S
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Action indie game Sneak Thief centers on action-oriented play rather than a tagged subgenre. Released in 2022, it has 1,725 Steam reviews with 73% positive sentiment, a mixed-to-positive signal, and is self-published by developer Nicholas Rizzo at a $14.99 initial price.

Overview

Sneak Thief is a 2022 Action game developed by Nicholas Rizzo and published by Nicholas Rizzo. On Steam it has gathered 1,726 player reviews, 73% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Nicholas Rizzo with publisher Nicholas Rizzo is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 52,000 to 121,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sneak Thief can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,726

Positive

73%

Steam appid

508550

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

52K to 121K

units (median: 86K)

≈ $443K to $1.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

52K median 121K
+ How is this calculated?
1,726 reviews × NB(50) = 86,300 median units
Factor Adjustment
base +50
year_2022 0
price_$15 0
positive_73% 0
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sneak Thief at roughly 52,000 to 121,000 copies, with a median around 86,000, derived from its 1,726 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $739K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1607-1807-1907-2107-22 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 07:58 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndieStrategy

Frequently asked questions

How many copies has Sneak Thief sold?
indielist estimates Sneak Thief has sold between 51,780 and 120,820 units (median 86,300), derived from its 1,726 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sneak Thief?
Sneak Thief was developed by Nicholas Rizzo and published by Nicholas Rizzo.
Who published Sneak Thief?
Sneak Thief was published by Nicholas Rizzo, developed by Nicholas Rizzo. See Nicholas Rizzo's full catalogue and submission status on indielist.
When was Sneak Thief released?
Sneak Thief was released in 2022.
How many reviews does Sneak Thief have on Steam?
Sneak Thief has 1,726 Steam reviews, of which 73% are positive.
Is Sneak Thief worth playing?
Steam players rate Sneak Thief 73% positive across 1,726 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sneak Thief can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Nicholas Rizzo's other releases and Nicholas Rizzo's wider catalog are one click away, letting developers benchmark where Sneak Thief sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sneak Thief page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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