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SpeedRunners

Apr 19, 2016 Action $14.99
Developer DoubleDutch Games Publisher tinyBuild
S
SpeedRunners header

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This 2016 action-racing game features competitive multiplayer. With over 22,772 Steam reviews, it has a strong player base. The developer is unknown.

Overview

SpeedRunners is a 2016 Action game developed by DoubleDutch Games and published by tinyBuild. On Steam it has gathered 37,132 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer DoubleDutch Games with publisher tinyBuild is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2.0 million to 4.7 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, SpeedRunners can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

37,132

Positive

94%

Steam appid

207140

Engine

Unknown

Players (snapshot)

150

Historical snapshot ·

Sales estimate

v1.0

2.0M to 4.7M

units (median: 3.3M)

≈ $17.2M to $40.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

2.0M median 4.7M
+ How is this calculated?
37,132 reviews × NB(90) = 3,341,880 median units
Factor Adjustment
base +50
year_2016 +30
price_$15 0
positive_94% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for SpeedRunners at roughly 2.0 million to 4.7 million copies, with a median around 3.3 million, derived from its 37,132 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $28.6M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

53 observed days · window low $2.99

Across 53 observed UTC days from 2026-05-31 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $2.99 to $14.99. The tracked-window low was $2.99 on 2026-05-31.

$2 $9 $16 05-3106-1006-2107-0107-1207-22 2026-05-31: $2.99 2026-06-01: $2.99 2026-06-02: $2.99 2026-06-03: $2.99 2026-06-04: $2.99 2026-06-05: $2.99 2026-06-06: $2.99 2026-06-07: $2.99 2026-06-08: $2.99 2026-06-09: $2.99 2026-06-10: $2.99 2026-06-11: $2.99 2026-06-12: $2.99 2026-06-13: $2.99 2026-06-14: $2.99 2026-06-15: $2.99 2026-06-16: $2.99 2026-06-17: $2.99 2026-06-18: $2.99 2026-06-19: $14.99 2026-06-20: $14.99 2026-06-21: $14.99 2026-06-22: $14.99 2026-06-23: $14.99 2026-06-24: $14.99 2026-06-25: $14.99 2026-06-26: $2.99 2026-06-27: $2.99 2026-06-28: $2.99 2026-06-29: $2.99 2026-06-30: $2.99 2026-07-01: $2.99 2026-07-02: $2.99 2026-07-03: $2.99 2026-07-04: $2.99 2026-07-05: $2.99 2026-07-06: $2.99 2026-07-07: $2.99 2026-07-08: $2.99 2026-07-09: $2.99 2026-07-10: $14.99 2026-07-11: $14.99 2026-07-12: $14.99 2026-07-13: $14.99 2026-07-14: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-05-31: $2.99 (tracked-window low) 2026-06-01: $2.99 (tracked-window low) 2026-06-02: $2.99 (tracked-window low) 2026-06-03: $2.99 (tracked-window low) 2026-06-04: $2.99 (tracked-window low) 2026-06-05: $2.99 (tracked-window low) 2026-06-06: $2.99 (tracked-window low) 2026-06-07: $2.99 (tracked-window low) 2026-06-08: $2.99 (tracked-window low) 2026-06-09: $2.99 (tracked-window low) 2026-06-10: $2.99 (tracked-window low) 2026-06-11: $2.99 (tracked-window low) 2026-06-12: $2.99 (tracked-window low) 2026-06-13: $2.99 (tracked-window low) 2026-06-14: $2.99 (tracked-window low) 2026-06-15: $2.99 (tracked-window low) 2026-06-16: $2.99 (tracked-window low) 2026-06-17: $2.99 (tracked-window low) 2026-06-18: $2.99 (tracked-window low) 2026-06-19: $14.99 2026-06-20: $14.99 2026-06-21: $14.99 2026-06-22: $14.99 2026-06-23: $14.99 2026-06-24: $14.99 2026-06-25: $14.99 2026-06-26: $2.99 (tracked-window low) 2026-06-27: $2.99 (tracked-window low) 2026-06-28: $2.99 (tracked-window low) 2026-06-29: $2.99 (tracked-window low) 2026-06-30: $2.99 (tracked-window low) 2026-07-01: $2.99 (tracked-window low) 2026-07-02: $2.99 (tracked-window low) 2026-07-03: $2.99 (tracked-window low) 2026-07-04: $2.99 (tracked-window low) 2026-07-05: $2.99 (tracked-window low) 2026-07-06: $2.99 (tracked-window low) 2026-07-07: $2.99 (tracked-window low) 2026-07-08: $2.99 (tracked-window low) 2026-07-09: $2.99 (tracked-window low) 2026-07-10: $14.99 2026-07-11: $14.99 2026-07-12: $14.99 2026-07-13: $14.99 2026-07-14: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 Tracked-window low: $2.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Humble Store
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-07-22 21:50 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

MultiplayerRacingLocal MultiplayerIndieCompetitiveFast-PacedPlatformerAction2D4 Player LocalFunnyParkourSportsControllerLocal Co-OpCo-opLevel EditorSingleplayerArcadeSuperhero

Frequently asked questions

How many copies has SpeedRunners sold?
indielist estimates SpeedRunners has sold between 2,005,128 and 4,678,632 units (median 3,341,880), derived from its 37,132 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed SpeedRunners?
SpeedRunners was developed by DoubleDutch Games and published by tinyBuild.
Who published SpeedRunners?
SpeedRunners was published by tinyBuild, developed by DoubleDutch Games. See tinyBuild's full catalogue and submission status on indielist.
When was SpeedRunners released?
SpeedRunners was released in 2016.
How many reviews does SpeedRunners have on Steam?
SpeedRunners has 37,132 Steam reviews, of which 94% are positive.
Is SpeedRunners worth playing?
Steam players rate SpeedRunners 94% positive across 37,132 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like SpeedRunners can compare it on indielist against semantically similar Action titles such as Move or Die, Duck Game, Road Redemption, Lethal League Blaze, ranked by shared tags and genre rather than by ad spend. On the developer side, DoubleDutch Games's other releases and tinyBuild's wider catalog are one click away, letting developers benchmark where SpeedRunners sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same SpeedRunners page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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