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The Doors of Trithius

Aug 15, 2021 Indie $14.99
Developer Jake Donkersgoed Publisher Jake Donkersgoed
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Traditional roguelike indie game with simulation, open-world exploration, and procedural generation at its core. Released in 2021, The Doors of Trithius has 894 Steam reviews at 94% positive and is self-published by developer Jake Donkersgoed at $14.99.

Overview

The Doors of Trithius is a 2021 Indie game developed by Jake Donkersgoed and published by Jake Donkersgoed. On Steam it has gathered 945 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Jake Donkersgoed with publisher Jake Donkersgoed is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 43,000 to 99,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Doors of Trithius can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

945

Positive

94%

Steam appid

1519490

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

43K to 99K

units (median: 71K)

≈ $364K to $850K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

43K median 99K
+ How is this calculated?
945 reviews × NB(75) = 70,875 median units
Factor Adjustment
base +50
year_2021 +15
price_$15 0
positive_94% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Doors of Trithius at roughly 43,000 to 99,000 copies, with a median around 71,000, derived from its 945 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $607K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $10.49

Across 10 observed UTC days from 2026-06-07 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $10.49 to $14.99. The tracked-window low was $10.49 on 2026-06-07.

$8 $12 $16 06-0707-1507-1707-1807-2007-22 2026-06-07: $10.49 2026-06-08: $10.49 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-06-07: $10.49 (tracked-window low) 2026-06-08: $10.49 (tracked-window low) 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 Tracked-window low: $10.49 on 2026-06-07

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 08:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

SimulationTraditional RoguelikeRogue-likeOpen WorldProcedural GenerationSurvivalDifficultDungeon CrawlerEarly AccessLore-RichReplay ValueTurn-BasedRPG2DCRPGFantasyTurn-Based CombatPixel GraphicsSingleplayerIndie

Frequently asked questions

How many copies has The Doors of Trithius sold?
indielist estimates The Doors of Trithius has sold between 42,525 and 99,225 units (median 70,875), derived from its 945 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Doors of Trithius?
The Doors of Trithius was developed by Jake Donkersgoed and published by Jake Donkersgoed.
Who published The Doors of Trithius?
The Doors of Trithius was published by Jake Donkersgoed, developed by Jake Donkersgoed. See Jake Donkersgoed's full catalogue and submission status on indielist.
When was The Doors of Trithius released?
The Doors of Trithius was released in 2021.
How many reviews does The Doors of Trithius have on Steam?
The Doors of Trithius has 945 Steam reviews, of which 94% are positive.
Is The Doors of Trithius worth playing?
Steam players rate The Doors of Trithius 94% positive across 945 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Doors of Trithius can compare it on indielist against semantically similar Indie titles such as Stoneshard, Caves of Qud, Tales of Maj'Eyal, Slay the Spire, ranked by shared tags and genre rather than by ad spend. On the developer side, Jake Donkersgoed's other releases and Jake Donkersgoed's wider catalog are one click away, letting developers benchmark where The Doors of Trithius sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Doors of Trithius page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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