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Thomas Was Alone

Nov 12, 2012 Indie $9.99
Developer Bithell Games Publisher Bithell Games
T
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Indie game Thomas Was Alone launched in 2012 from developer and publisher Bithell Games. It has 4,131 Steam reviews with 94% positive sentiment and an initial $9.99 price, positioning it as a well-reviewed budget indie pick.

Overview

Thomas Was Alone is a 2012 Indie game developed by Bithell Games and published by Bithell Games. On Steam it has gathered 4,131 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $10. The pairing of developer Bithell Games with publisher Bithell Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 211,000 to 492,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Thomas Was Alone can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

4,131

Positive

94%

Steam appid

220780

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

211K to 492K

units (median: 351K)

≈ $1.2M to $2.8M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

211K median 492K
+ How is this calculated?
4,131 reviews × NB(85) = 351,135 median units
Factor Adjustment
base +50
year_2012 +30
price_$10 -5
positive_94% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Thomas Was Alone at roughly 211,000 to 492,000 copies, with a median around 351,000, derived from its 4,131 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $9.99

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-17.

$8 $9 $11 07-1707-1807-1907-2007-2107-22 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 07:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

Indie

Frequently asked questions

How many copies has Thomas Was Alone sold?
indielist estimates Thomas Was Alone has sold between 210,681 and 491,589 units (median 351,135), derived from its 4,131 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Thomas Was Alone?
Thomas Was Alone was developed by Bithell Games and published by Bithell Games.
Who published Thomas Was Alone?
Thomas Was Alone was published by Bithell Games, developed by Bithell Games. See Bithell Games's full catalogue and submission status on indielist.
When was Thomas Was Alone released?
Thomas Was Alone was released in 2012.
How many reviews does Thomas Was Alone have on Steam?
Thomas Was Alone has 4,131 Steam reviews, of which 94% are positive.
Is Thomas Was Alone worth playing?
Steam players rate Thomas Was Alone 94% positive across 4,131 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Thomas Was Alone can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Bithell Games's other releases and Bithell Games's wider catalog are one click away, letting developers benchmark where Thomas Was Alone sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Thomas Was Alone page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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