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Xenonauts

Jun 16, 2014 Indie $24.99
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An indie game from Goldhawk Interactive, Xenonauts launched in 2014 with Goldhawk Interactive also listed as publisher, making it self-published. Steam shows 3,789 reviews, marked mixed at 0% positive, and an initial price of $24.99.

Overview

Xenonauts is a 2014 Indie game developed by Goldhawk Interactive and published by Goldhawk Interactive. On Steam it has gathered 5,057 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $25. The pairing of developer Goldhawk Interactive with publisher Goldhawk Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 288,000 to 673,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Xenonauts can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

5,057

Positive

87%

Steam appid

223830

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

288K to 673K

units (median: 480K)

≈ $4.1M to $9.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

288K median 673K
+ How is this calculated?
5,057 reviews × NB(95) = 480,415 median units
Factor Adjustment
base +50
year_2014 +30
price_$25 +5
positive_87% +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Xenonauts at roughly 288,000 to 673,000 copies, with a median around 480,000, derived from its 5,057 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $6.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $4.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $4.99 to $24.99. The tracked-window low was $4.99 on 2026-07-16.

$3 $15 $27 07-1507-1707-1807-2007-2107-23 2026-07-15: $24.99 2026-07-16: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-23: $4.99 2026-07-15: $24.99 2026-07-16: $4.99 (tracked-window low) 2026-07-17: $4.99 (tracked-window low) 2026-07-18: $4.99 (tracked-window low) 2026-07-19: $4.99 (tracked-window low) 2026-07-20: $4.99 (tracked-window low) 2026-07-21: $4.99 (tracked-window low) 2026-07-22: $4.99 (tracked-window low) 2026-07-23: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-07-16

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -80%
    $4.99 Buy
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-23 06:42 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Xenonauts sold?
indielist estimates Xenonauts has sold between 288,249 and 672,581 units (median 480,415), derived from its 5,057 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Xenonauts?
Xenonauts was developed by Goldhawk Interactive and published by Goldhawk Interactive.
Who published Xenonauts?
Xenonauts was published by Goldhawk Interactive, developed by Goldhawk Interactive. See Goldhawk Interactive's full catalogue and submission status on indielist.
When was Xenonauts released?
Xenonauts was released in 2014.
How many reviews does Xenonauts have on Steam?
Xenonauts has 5,057 Steam reviews, of which 87% are positive.
Is Xenonauts worth playing?
Steam players rate Xenonauts 87% positive across 5,057 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Xenonauts can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Goldhawk Interactive's other releases and Goldhawk Interactive's wider catalog are one click away, letting developers benchmark where Xenonauts sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Xenonauts page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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