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Action indie game Airships: Conquer the Skies launched in 2018 from developer and publisher David Stark. Its Steam page lists 6,514 reviews with 96% positive sentiment and an initial price of $24.99.
Overview
Airships: Conquer the Skies is a 2018 Action game developed by David Stark and published by David Stark. On Steam it has gathered 6,138 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $25. The pairing of developer David Stark with publisher David Stark is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 295,000 to 687,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Airships: Conquer the Skies can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
6,138
Positive
96%
Steam appid
342560
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.0295K to 687K
units (median: 491K)
≈ $4.2M to $9.8M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2018 | +15 |
| price_$25 | +5 |
| positive_96% | +10 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Airships: Conquer the Skies at roughly 295,000 to 687,000 copies, with a median around 491,000, derived from its 6,138 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $7.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
29 observed days · window low $9.99Across 29 observed UTC days from 2026-06-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $24.99. The tracked-window low was $9.99 on 2026-06-26.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-07-22 19:40 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has Airships: Conquer the Skies sold?
- indielist estimates Airships: Conquer the Skies has sold between 294,624 and 687,456 units (median 491,040), derived from its 6,138 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Airships: Conquer the Skies?
- Airships: Conquer the Skies was developed by David Stark and published by David Stark.
- Who published Airships: Conquer the Skies?
- Airships: Conquer the Skies was published by David Stark, developed by David Stark. See David Stark's full catalogue and submission status on indielist.
- When was Airships: Conquer the Skies released?
- Airships: Conquer the Skies was released in 2018.
- How many reviews does Airships: Conquer the Skies have on Steam?
- Airships: Conquer the Skies has 6,138 Steam reviews, of which 96% are positive.
- Is Airships: Conquer the Skies worth playing?
- Steam players rate Airships: Conquer the Skies 96% positive across 6,138 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Airships: Conquer the Skies can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, David Stark's other releases and David Stark's wider catalog are one click away, letting developers benchmark where Airships: Conquer the Skies sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Airships: Conquer the Skies page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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