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China: Mao's legacy

May 24, 2019 Indie $6.99
Developer Nostalgames Publisher Nostalgames
C
China: Mao's legacy header

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Political strategy meets indie game design in China: Mao's legacy, a budget-priced 2019 release from developer and publisher nostalgames. On Steam it has 1,044 reviews with 92% positive sentiment, giving this $6.99 game a strong very positive signal.

Overview

China: Mao's legacy is a 2019 Indie game developed by Nostalgames and published by Nostalgames. On Steam it has gathered 973 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $7. The pairing of developer Nostalgames with publisher Nostalgames is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 41,000 to 95,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, China: Mao's legacy can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

973

Positive

91%

Steam appid

950740

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

41K to 95K

units (median: 68K)

≈ $163K to $381K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

41K median 95K
+ How is this calculated?
973 reviews × NB(70) = 68,110 median units
Factor Adjustment
base +50
year_2019 +15
price_$7 -5
positive_91% +10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for China: Mao's legacy at roughly 41,000 to 95,000 copies, with a median around 68,000, derived from its 973 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $272K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $6.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-26, the daily lowest tracked USD price across stores ranged from $6.99 to $6.99. The tracked-window low was $6.99 on 2026-07-15.

$5 $7 $8 07-1507-1707-1807-2007-2107-26 2026-07-15: $6.99 2026-07-16: $6.99 2026-07-17: $6.99 2026-07-18: $6.99 2026-07-19: $6.99 2026-07-20: $6.99 2026-07-21: $6.99 2026-07-22: $6.99 2026-07-26: $6.99 2026-07-15: $6.99 (tracked-window low) 2026-07-16: $6.99 (tracked-window low) 2026-07-17: $6.99 (tracked-window low) 2026-07-18: $6.99 (tracked-window low) 2026-07-19: $6.99 (tracked-window low) 2026-07-20: $6.99 (tracked-window low) 2026-07-21: $6.99 (tracked-window low) 2026-07-22: $6.99 (tracked-window low) 2026-07-26: $6.99 (tracked-window low) Tracked-window low: $6.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $6.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-26 05:58 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has China: Mao's legacy sold?
indielist estimates China: Mao's legacy has sold between 40,866 and 95,354 units (median 68,110), derived from its 973 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed China: Mao's legacy?
China: Mao's legacy was developed by Nostalgames and published by Nostalgames.
Who published China: Mao's legacy?
China: Mao's legacy was published by Nostalgames, developed by Nostalgames. See Nostalgames's full catalogue and submission status on indielist.
When was China: Mao's legacy released?
China: Mao's legacy was released in 2019.
How many reviews does China: Mao's legacy have on Steam?
China: Mao's legacy has 973 Steam reviews, of which 91% are positive.
Is China: Mao's legacy worth playing?
Steam players rate China: Mao's legacy 91% positive across 973 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like China: Mao's legacy can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Nostalgames's other releases and Nostalgames's wider catalog are one click away, letting developers benchmark where China: Mao's legacy sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same China: Mao's legacy page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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