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Dead In Vinland

Apr 12, 2018 Adventure $19.99
Developer Ishtar Games Publisher Ishtar Games
D
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Adventure indie game Dead In Vinland launched in 2018 from developer and publisher Ishtar Games. On Steam it has 1,816 reviews with a 77% mostly positive rating, and its initial price was $19.99.

Overview

Dead In Vinland is a 2018 Adventure game developed by Ishtar Games and published by Ishtar Games. On Steam it has gathered 1,160 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Ishtar Games with publisher Ishtar Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 52,000 to 122,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Dead In Vinland can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,160

Positive

77%

Steam appid

573120

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

52K to 122K

units (median: 87K)

≈ $596K to $1.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

52K median 122K
+ How is this calculated?
1,160 reviews × NB(75) = 87,000 median units
Factor Adjustment
base +50
year_2018 +15
price_$20 0
positive_77% 0
genre_Adventure +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Dead In Vinland at roughly 52,000 to 122,000 copies, with a median around 87,000, derived from its 1,160 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $993K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $1.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.99 to $1.99. The tracked-window low was $1.99 on 2026-07-15.

$1 $2 $3 07-1507-1607-1807-1907-2107-22 2026-07-15: $1.99 2026-07-16: $1.99 2026-07-17: $1.99 2026-07-18: $1.99 2026-07-19: $1.99 2026-07-20: $1.99 2026-07-21: $1.99 2026-07-22: $1.99 2026-07-15: $1.99 (tracked-window low) 2026-07-16: $1.99 (tracked-window low) 2026-07-17: $1.99 (tracked-window low) 2026-07-18: $1.99 (tracked-window low) 2026-07-19: $1.99 (tracked-window low) 2026-07-20: $1.99 (tracked-window low) 2026-07-21: $1.99 (tracked-window low) 2026-07-22: $1.99 (tracked-window low) Tracked-window low: $1.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $1.99 Buy
  • Green Man Gaming
    $19.99 Buy
  • GOG.com
    $19.99 Buy
  • Fanatical -10%
    $20.52 Buy
  • Humble Store

Latest tracked store observations (2026-07-22 05:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieRPGSimulationStrategy

Frequently asked questions

How many copies has Dead In Vinland sold?
indielist estimates Dead In Vinland has sold between 52,200 and 121,800 units (median 87,000), derived from its 1,160 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Dead In Vinland?
Dead In Vinland was developed by Ishtar Games and published by Ishtar Games.
Who published Dead In Vinland?
Dead In Vinland was published by Ishtar Games, developed by Ishtar Games. See Ishtar Games's full catalogue and submission status on indielist.
When was Dead In Vinland released?
Dead In Vinland was released in 2018.
How many reviews does Dead In Vinland have on Steam?
Dead In Vinland has 1,160 Steam reviews, of which 77% are positive.
Is Dead In Vinland worth playing?
Steam players rate Dead In Vinland 77% positive across 1,160 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Dead In Vinland can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Ishtar Games's other releases and Ishtar Games's wider catalog are one click away, letting developers benchmark where Dead In Vinland sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Dead In Vinland page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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