Skip to content
indielist (beta)

Emily is Away Too

May 26, 2017 Adventure $4.99
Developer Kyle Seeley Publisher Kyle Seeley
E
Emily is Away Too header

Profile updated

Adventure indie game Emily is Away Too focuses on the genre rather than listed tag niches. It launched in 2017 from developer and publisher kyle-seeley, with 5,284 Steam reviews marked mixed and a budget initial price of $4.99.

Overview

Emily is Away Too is a 2017 Adventure game developed by Kyle Seeley and published by Kyle Seeley. On Steam it has gathered 5,308 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $5. The pairing of developer Kyle Seeley with publisher Kyle Seeley is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 255,000 to 594,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Emily is Away Too can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

5,308

Positive

93%

Steam appid

523780

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

255K to 594K

units (median: 425K)

≈ $726K to $1.7M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

255K median 594K
+ How is this calculated?
5,308 reviews × NB(80) = 424,640 median units
Factor Adjustment
base +50
year_2017 +30
price_$5 -20
positive_93% +10
genre_Adventure +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Emily is Away Too at roughly 255,000 to 594,000 copies, with a median around 425,000, derived from its 5,308 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $4.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $4.99 to $4.99. The tracked-window low was $4.99 on 2026-07-15.

$3 $5 $6 07-1507-1607-1807-1907-2107-22 2026-07-15: $4.99 2026-07-16: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-15: $4.99 (tracked-window low) 2026-07-16: $4.99 (tracked-window low) 2026-07-17: $4.99 (tracked-window low) 2026-07-18: $4.99 (tracked-window low) 2026-07-19: $4.99 (tracked-window low) 2026-07-20: $4.99 (tracked-window low) 2026-07-21: $4.99 (tracked-window low) 2026-07-22: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 19:05 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndieRPGSimulation

Frequently asked questions

How many copies has Emily is Away Too sold?
indielist estimates Emily is Away Too has sold between 254,784 and 594,496 units (median 424,640), derived from its 5,308 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Emily is Away Too?
Emily is Away Too was developed by Kyle Seeley and published by Kyle Seeley.
Who published Emily is Away Too?
Emily is Away Too was published by Kyle Seeley, developed by Kyle Seeley. See Kyle Seeley's full catalogue and submission status on indielist.
When was Emily is Away Too released?
Emily is Away Too was released in 2017.
How many reviews does Emily is Away Too have on Steam?
Emily is Away Too has 5,308 Steam reviews, of which 93% are positive.
Is Emily is Away Too worth playing?
Steam players rate Emily is Away Too 93% positive across 5,308 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Emily is Away Too can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Kyle Seeley's other releases and Kyle Seeley's wider catalog are one click away, letting developers benchmark where Emily is Away Too sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Emily is Away Too page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

You might also like

Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

See more games like Emily is Away Too →

관련 읽을거리