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No Time

Apr 14, 2019 Action $12.99
N
No Time header

Profile updated

Action-focused indie game No Time launched in 2019 from lost-in-days-studio, which is also listed as publisher. Its Steam profile shows 2,168 reviews at 97% positive, with an initial price of $12.99.

Overview

No Time is a 2019 Action game developed by Lost in Days Studio and published by Lost in Days Studio. On Steam it has gathered 2,071 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on linux, windows, and launched at $13. The pairing of developer Lost in Days Studio with publisher Lost in Days Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 93,000 to 217,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, No Time can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

2,071

Positive

97%

Steam appid

1043340

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

93K to 217K

units (median: 155K)

≈ $691K to $1.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

93K median 217K
+ How is this calculated?
2,071 reviews × NB(75) = 155,325 median units
Factor Adjustment
base +50
year_2019 +15
price_$13 0
positive_97% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for No Time at roughly 93,000 to 217,000 copies, with a median around 155,000, derived from its 2,071 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $12.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $12.99 to $12.99. The tracked-window low was $12.99 on 2026-07-15.

$11 $12 $14 07-1507-1607-1807-1907-2107-22 2026-07-15: $12.99 2026-07-16: $12.99 2026-07-17: $12.99 2026-07-18: $12.99 2026-07-19: $12.99 2026-07-20: $12.99 2026-07-21: $12.99 2026-07-22: $12.99 2026-07-15: $12.99 (tracked-window low) 2026-07-16: $12.99 (tracked-window low) 2026-07-17: $12.99 (tracked-window low) 2026-07-18: $12.99 (tracked-window low) 2026-07-19: $12.99 (tracked-window low) 2026-07-20: $12.99 (tracked-window low) 2026-07-21: $12.99 (tracked-window low) 2026-07-22: $12.99 (tracked-window low) Tracked-window low: $12.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 14:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

ActionAdventureIndieRPGSimulationEarly Access

Frequently asked questions

How many copies has No Time sold?
indielist estimates No Time has sold between 93,195 and 217,455 units (median 155,325), derived from its 2,071 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed No Time?
No Time was developed by Lost in Days Studio and published by Lost in Days Studio.
Who published No Time?
No Time was published by Lost in Days Studio, developed by Lost in Days Studio. See Lost in Days Studio's full catalogue and submission status on indielist.
When was No Time released?
No Time was released in 2019.
How many reviews does No Time have on Steam?
No Time has 2,071 Steam reviews, of which 97% are positive.
Is No Time worth playing?
Steam players rate No Time 97% positive across 2,071 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like No Time can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Lost in Days Studio's other releases and Lost in Days Studio's wider catalog are one click away, letting developers benchmark where No Time sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same No Time page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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