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Phantom Rose 2 Sapphire

Oct 29, 2023 Indie $19.99
Developer makaroll Publisher PLAYISM
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Indie game entry Phantom Rose 2 Sapphire comes from developer makaroll and publisher PLAYISM. It launched in 2023 at $19.99, with 338 Steam reviews listed as mixed and 0% positive in the provided data.

Overview

Phantom Rose 2 Sapphire is a 2023 Indie game developed by makaroll and published by PLAYISM. On Steam it has gathered 339 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $20. The pairing of developer makaroll with publisher PLAYISM is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 12,000 to 28,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Phantom Rose 2 Sapphire can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

339

Positive

92%

Steam appid

1964200

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

12K to 28K

units (median: 20K)

≈ $139K to $325K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

12K median 28K
+ How is this calculated?
339 reviews × NB(60) = 20,340 median units
Factor Adjustment
base +50
year_2023 0
price_$20 0
positive_92% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Phantom Rose 2 Sapphire at roughly 12,000 to 28,000 copies, with a median around 20,000, derived from its 339 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $232K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $19.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-15.

$17 $19 $22 07-1507-1607-1807-1907-2107-22 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 21:20 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

IndieStrategy

Frequently asked questions

How many copies has Phantom Rose 2 Sapphire sold?
indielist estimates Phantom Rose 2 Sapphire has sold between 12,204 and 28,476 units (median 20,340), derived from its 339 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Phantom Rose 2 Sapphire?
Phantom Rose 2 Sapphire was developed by makaroll and published by PLAYISM.
Who published Phantom Rose 2 Sapphire?
Phantom Rose 2 Sapphire was published by PLAYISM, developed by makaroll. See PLAYISM's full catalogue and submission status on indielist.
When was Phantom Rose 2 Sapphire released?
Phantom Rose 2 Sapphire was released in 2023.
How many reviews does Phantom Rose 2 Sapphire have on Steam?
Phantom Rose 2 Sapphire has 339 Steam reviews, of which 92% are positive.
Is Phantom Rose 2 Sapphire worth playing?
Steam players rate Phantom Rose 2 Sapphire 92% positive across 339 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Phantom Rose 2 Sapphire can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, makaroll's other releases and PLAYISM's wider catalog are one click away, letting developers benchmark where Phantom Rose 2 Sapphire sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Phantom Rose 2 Sapphire page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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