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Punch Club

Jan 8, 2016 Indie $9.99
Developer Lazy Bear Games Publisher tinyBuild
P
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Punch Club is a budget indie game released in 2016, priced at $9.99. Developed by Lazy Bear Games and published by tinyBuild, it has 15,597 Steam reviews with 80% positive, a mostly positive signal for players comparing indie releases.

Overview

Punch Club is a 2016 Indie game developed by Lazy Bear Games and published by tinyBuild. On Steam it has gathered 12,021 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on linux, windows, and launched at $10. The pairing of developer Lazy Bear Games with publisher tinyBuild is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 541,000 to 1.3 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Punch Club can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

12,021

Positive

80%

Steam appid

394310

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

541K to 1.3M

units (median: 902K)

≈ $3.1M to $7.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

541K median 1.3M
+ How is this calculated?
12,021 reviews × NB(75) = 901,575 median units
Factor Adjustment
base +50
year_2016 +30
price_$10 -5
positive_80% 0
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Punch Club at roughly 541,000 to 1.3 million copies, with a median around 902,000, derived from its 12,021 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $5.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

43 observed days · window low $1.99

Across 43 observed UTC days from 2026-06-10 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.99 to $9.99. The tracked-window low was $1.99 on 2026-06-10.

$1 $6 $11 06-1006-1806-2707-0507-1407-22 2026-06-10: $1.99 2026-06-11: $1.99 2026-06-12: $1.99 2026-06-13: $1.99 2026-06-14: $1.99 2026-06-15: $1.99 2026-06-16: $1.99 2026-06-17: $1.99 2026-06-18: $1.99 2026-06-19: $1.99 2026-06-20: $1.99 2026-06-21: $1.99 2026-06-22: $1.99 2026-06-23: $1.99 2026-06-24: $1.99 2026-06-25: $1.99 2026-06-26: $1.99 2026-06-27: $1.99 2026-06-28: $1.99 2026-06-29: $1.99 2026-06-30: $1.99 2026-07-01: $1.99 2026-07-02: $1.99 2026-07-03: $1.99 2026-07-04: $1.99 2026-07-05: $1.99 2026-07-06: $1.99 2026-07-07: $1.99 2026-07-08: $1.99 2026-07-09: $1.99 2026-07-10: $9.99 2026-07-11: $9.99 2026-07-12: $9.99 2026-07-13: $9.99 2026-07-14: $9.99 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $1.99 2026-07-19: $1.99 2026-07-20: $1.99 2026-07-21: $1.99 2026-07-22: $1.99 2026-06-10: $1.99 (tracked-window low) 2026-06-11: $1.99 (tracked-window low) 2026-06-12: $1.99 (tracked-window low) 2026-06-13: $1.99 (tracked-window low) 2026-06-14: $1.99 (tracked-window low) 2026-06-15: $1.99 (tracked-window low) 2026-06-16: $1.99 (tracked-window low) 2026-06-17: $1.99 (tracked-window low) 2026-06-18: $1.99 (tracked-window low) 2026-06-19: $1.99 (tracked-window low) 2026-06-20: $1.99 (tracked-window low) 2026-06-21: $1.99 (tracked-window low) 2026-06-22: $1.99 (tracked-window low) 2026-06-23: $1.99 (tracked-window low) 2026-06-24: $1.99 (tracked-window low) 2026-06-25: $1.99 (tracked-window low) 2026-06-26: $1.99 (tracked-window low) 2026-06-27: $1.99 (tracked-window low) 2026-06-28: $1.99 (tracked-window low) 2026-06-29: $1.99 (tracked-window low) 2026-06-30: $1.99 (tracked-window low) 2026-07-01: $1.99 (tracked-window low) 2026-07-02: $1.99 (tracked-window low) 2026-07-03: $1.99 (tracked-window low) 2026-07-04: $1.99 (tracked-window low) 2026-07-05: $1.99 (tracked-window low) 2026-07-06: $1.99 (tracked-window low) 2026-07-07: $1.99 (tracked-window low) 2026-07-08: $1.99 (tracked-window low) 2026-07-09: $1.99 (tracked-window low) 2026-07-10: $9.99 2026-07-11: $9.99 2026-07-12: $9.99 2026-07-13: $9.99 2026-07-14: $9.99 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $1.99 (tracked-window low) 2026-07-19: $1.99 (tracked-window low) 2026-07-20: $1.99 (tracked-window low) 2026-07-21: $1.99 (tracked-window low) 2026-07-22: $1.99 (tracked-window low) Tracked-window low: $1.99 on 2026-06-10

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -80%
    $1.99 Buy
  • Steam reference
    $9.99 Buy
  • Humble Store
    $9.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-07-22 14:54 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has Punch Club sold?
indielist estimates Punch Club has sold between 540,945 and 1,262,205 units (median 901,575), derived from its 12,021 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Punch Club?
Punch Club was developed by Lazy Bear Games and published by tinyBuild.
Who published Punch Club?
Punch Club was published by tinyBuild, developed by Lazy Bear Games. See tinyBuild's full catalogue and submission status on indielist.
When was Punch Club released?
Punch Club was released in 2016.
How many reviews does Punch Club have on Steam?
Punch Club has 12,021 Steam reviews, of which 80% are positive.
Is Punch Club worth playing?
Steam players rate Punch Club 80% positive across 12,021 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Punch Club can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Lazy Bear Games's other releases and tinyBuild's wider catalog are one click away, letting developers benchmark where Punch Club sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Punch Club page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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