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Sakuna: Of Rice and Ruin

Nov 10, 2020 Action $29.99
Developer Edelweiss Publisher XSEED Games
S
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Action indie game Sakuna: Of Rice and Ruin launched in 2020 from developer Edelweiss and publisher XSEED Games. On Steam it lists 4,961 reviews marked mixed, with an initial price of $29.99 and no engine disclosed.

Overview

Sakuna: Of Rice and Ruin is a 2020 Action game developed by Edelweiss and published by XSEED Games. On Steam it has gathered 4,977 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $30. The pairing of developer Edelweiss with publisher XSEED Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 239,000 to 557,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sakuna: Of Rice and Ruin can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

4,977

Positive

92%

Steam appid

1356670

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

239K to 557K

units (median: 398K)

≈ $4.1M to $9.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

239K median 557K
+ How is this calculated?
4,977 reviews × NB(80) = 398,160 median units
Factor Adjustment
base +50
year_2020 +15
price_$30 +5
positive_92% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Sakuna: Of Rice and Ruin at roughly 239,000 to 557,000 copies, with a median around 398,000, derived from its 4,977 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $6.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $29.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $29.99 to $29.99. The tracked-window low was $29.99 on 2026-07-15.

$26 $29 $33 07-1507-1607-1807-1907-2107-22 2026-07-15: $29.99 2026-07-16: $29.99 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 2026-07-15: $29.99 (tracked-window low) 2026-07-16: $29.99 (tracked-window low) 2026-07-17: $29.99 (tracked-window low) 2026-07-18: $29.99 (tracked-window low) 2026-07-19: $29.99 (tracked-window low) 2026-07-20: $29.99 (tracked-window low) 2026-07-21: $29.99 (tracked-window low) 2026-07-22: $29.99 (tracked-window low) Tracked-window low: $29.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $29.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 18:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has Sakuna: Of Rice and Ruin sold?
indielist estimates Sakuna: Of Rice and Ruin has sold between 238,896 and 557,424 units (median 398,160), derived from its 4,977 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Sakuna: Of Rice and Ruin?
Sakuna: Of Rice and Ruin was developed by Edelweiss and published by XSEED Games.
Who published Sakuna: Of Rice and Ruin?
Sakuna: Of Rice and Ruin was published by XSEED Games, developed by Edelweiss. See XSEED Games's full catalogue and submission status on indielist.
When was Sakuna: Of Rice and Ruin released?
Sakuna: Of Rice and Ruin was released in 2020.
How many reviews does Sakuna: Of Rice and Ruin have on Steam?
Sakuna: Of Rice and Ruin has 4,977 Steam reviews, of which 92% are positive.
Is Sakuna: Of Rice and Ruin worth playing?
Steam players rate Sakuna: Of Rice and Ruin 92% positive across 4,977 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Sakuna: Of Rice and Ruin can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Edelweiss's other releases and XSEED Games's wider catalog are one click away, letting developers benchmark where Sakuna: Of Rice and Ruin sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sakuna: Of Rice and Ruin page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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