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Skullgirls 2nd Encore

Aug 22, 2013 Action $24.99
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Skullgirls 2nd Encore is a 2D hand-drawn fighting game developed by Hidden Variable Studios and published by Autumn Games. Released in 2013, it has garnered 29,036 Steam reviews with an 88% positive rating, indicating strong player reception for this multiplayer action title.

Overview

Skullgirls 2nd Encore is a 2013 Action game developed by Hidden Variable Studios and published by Autumn Games. On Steam it has gathered 29,148 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $25. The pairing of developer Hidden Variable Studios with publisher Autumn Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 1.7 million to 3.9 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Skullgirls 2nd Encore can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

29,148

Positive

88%

Steam appid

245170

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

1.7M to 3.9M

units (median: 2.8M)

≈ $23.7M to $55.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1.7M median 3.9M
+ How is this calculated?
29,148 reviews × NB(95) = 2,769,060 median units
Factor Adjustment
base +50
year_2013 +30
price_$25 +5
positive_88% +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Skullgirls 2nd Encore at roughly 1.7 million to 3.9 million copies, with a median around 2.8 million, derived from its 29,148 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $39.5M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

51 observed days · window low $2.49

Across 51 observed UTC days from 2026-06-03 to 2026-07-25, the daily lowest tracked USD price across stores ranged from $2.49 to $24.99. The tracked-window low was $2.49 on 2026-06-26.

$1 $14 $27 06-0306-1306-2307-0307-1307-25 2026-06-03: $24.99 2026-06-04: $24.99 2026-06-05: $24.99 2026-06-06: $24.99 2026-06-07: $24.99 2026-06-08: $24.99 2026-06-09: $24.99 2026-06-10: $24.99 2026-06-11: $24.99 2026-06-12: $24.99 2026-06-13: $24.99 2026-06-14: $24.99 2026-06-15: $24.99 2026-06-16: $24.99 2026-06-17: $24.99 2026-06-18: $24.99 2026-06-19: $24.99 2026-06-20: $24.99 2026-06-21: $24.99 2026-06-22: $24.99 2026-06-23: $24.99 2026-06-24: $24.99 2026-06-25: $24.99 2026-06-26: $2.49 2026-06-27: $2.49 2026-06-28: $2.49 2026-06-29: $2.49 2026-06-30: $2.49 2026-07-01: $2.49 2026-07-02: $2.49 2026-07-03: $2.49 2026-07-04: $2.49 2026-07-05: $2.49 2026-07-06: $2.49 2026-07-07: $2.49 2026-07-08: $2.49 2026-07-09: $2.49 2026-07-10: $24.99 2026-07-11: $24.99 2026-07-12: $24.99 2026-07-13: $24.99 2026-07-14: $6.24 2026-07-15: $6.24 2026-07-16: $6.24 2026-07-17: $6.24 2026-07-18: $6.24 2026-07-19: $6.24 2026-07-20: $6.24 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-25: $24.99 2026-06-03: $24.99 2026-06-04: $24.99 2026-06-05: $24.99 2026-06-06: $24.99 2026-06-07: $24.99 2026-06-08: $24.99 2026-06-09: $24.99 2026-06-10: $24.99 2026-06-11: $24.99 2026-06-12: $24.99 2026-06-13: $24.99 2026-06-14: $24.99 2026-06-15: $24.99 2026-06-16: $24.99 2026-06-17: $24.99 2026-06-18: $24.99 2026-06-19: $24.99 2026-06-20: $24.99 2026-06-21: $24.99 2026-06-22: $24.99 2026-06-23: $24.99 2026-06-24: $24.99 2026-06-25: $24.99 2026-06-26: $2.49 (tracked-window low) 2026-06-27: $2.49 (tracked-window low) 2026-06-28: $2.49 (tracked-window low) 2026-06-29: $2.49 (tracked-window low) 2026-06-30: $2.49 (tracked-window low) 2026-07-01: $2.49 (tracked-window low) 2026-07-02: $2.49 (tracked-window low) 2026-07-03: $2.49 (tracked-window low) 2026-07-04: $2.49 (tracked-window low) 2026-07-05: $2.49 (tracked-window low) 2026-07-06: $2.49 (tracked-window low) 2026-07-07: $2.49 (tracked-window low) 2026-07-08: $2.49 (tracked-window low) 2026-07-09: $2.49 (tracked-window low) 2026-07-10: $24.99 2026-07-11: $24.99 2026-07-12: $24.99 2026-07-13: $24.99 2026-07-14: $6.24 2026-07-15: $6.24 2026-07-16: $6.24 2026-07-17: $6.24 2026-07-18: $6.24 2026-07-19: $6.24 2026-07-20: $6.24 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-25: $24.99 Tracked-window low: $2.49 on 2026-06-26

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-25 06:12 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

Fighting2D FighterIndieHand-drawnMultiplayerFemale ProtagonistCompetitiveAnimeStylizedLocal MultiplayerCrowdfundedControllerSingleplayerLore-Rich2DNoirActionCartoonArcadeStory Rich

Frequently asked questions

How many copies has Skullgirls 2nd Encore sold?
indielist estimates Skullgirls 2nd Encore has sold between 1,661,436 and 3,876,684 units (median 2,769,060), derived from its 29,148 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Skullgirls 2nd Encore?
Skullgirls 2nd Encore was developed by Hidden Variable Studios and published by Autumn Games.
Who published Skullgirls 2nd Encore?
Skullgirls 2nd Encore was published by Autumn Games, developed by Hidden Variable Studios. See Autumn Games's full catalogue and submission status on indielist.
When was Skullgirls 2nd Encore released?
Skullgirls 2nd Encore was released in 2013.
How many reviews does Skullgirls 2nd Encore have on Steam?
Skullgirls 2nd Encore has 29,148 Steam reviews, of which 88% are positive.
Is Skullgirls 2nd Encore worth playing?
Steam players rate Skullgirls 2nd Encore 88% positive across 29,148 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Skullgirls 2nd Encore can compare it on indielist against semantically similar Action titles such as Lethal League Blaze, Rivals of Aether, SpeedRunners, Stick Fight: The Game, ranked by shared tags and genre rather than by ad spend. On the developer side, Hidden Variable Studios's other releases and Autumn Games's wider catalog are one click away, letting developers benchmark where Skullgirls 2nd Encore sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Skullgirls 2nd Encore page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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